Wild ideas: what if an E-wing fix also buffed Corran?

By nikk whyte, in X-Wing

In the double upgrade thread, there's a little conversation on fixing the e-wing. Everyone obviously is working around corran, but I'm going to posit that maybe an E-wing fix should include him? You don't see rebel regen these days, least of all corran, who needs as many free actions as possible to do his job, but also VI.

So what do you think? In this post-veterans meta, with damage spikes intact and damage you can't evade very prevalent, what if a fix included Corran?

maybe he'd see play again?

still gets ruined by torp scouts

Corran doesn't need a buff - palp/aces needs a counter. It's not just corrent that's been hit by wave 8 - rebel regen in general has.

If you buff Corran but not any of the other regen rebels, all that happens is once palp/aces has a reliable counter that can stand up to alphastrikes, Rebel Regen takes its place back, and Corran becomes OP.

But, as I said in that thread, that doesn't mean that a putative fix couldn't benefit Corran - as long as it provides an alternative option for him, rather than enhancing his current options. Giving him a different viable build would be cool and good, making Regen Corran better would be bad.

Corran doesn't need a buff - palp/aces needs a counter. It's not just corrent that's been hit by wave 8 - rebel regen in general has.

If you buff Corran but not any of the other regen rebels, all that happens is once palp/aces has a reliable counter that can stand up to alphastrikes, Rebel Regen takes its place back, and Corran becomes OP.

But, as I said in that thread, that doesn't mean that a putative fix couldn't benefit Corran - as long as it provides an alternative option for him, rather than enhancing his current options. Giving him a different viable build would be cool and good, making Regen Corran better would be bad.

Rebel Regen is a counter to Palp Aces. Problem is the counter to Rebel Regen is U-Boats and Palp Aces is a counter to U-Boats.

In what world buff to Corran would overpower him? Given current meta dude is overpriced as hell. Also you can only build him only two ways - as PtL Ace susceptible to higher PS Aces or VI Ace who lacks repositioning tools. There really should be some title for E-Wing that will elevate Corran and justify his horrendous cost - because as it stands now you pay almost 50 pts for a ship that do nothing in current game state.

I think that the E wing fix is why we are seeing more ships that shoot twice. /sf, Dengar, ARC, ghost w shuttle and turret, etc. The more of them there are the less special and unique Corran's ability is, and the less comparably good he is. Allowing for a more effective E wing fix.

In what world buff to Corran would overpower him? Given current meta dude is overpriced as hell. Also you can only build him only two ways - as PtL Ace susceptible to higher PS Aces or VI Ace who lacks repositioning tools. There really should be some title for E-Wing that will elevate Corran and justify his horrendous cost - because as it stands now you pay almost 50 pts for a ship that do nothing in current game state.

In a world where regen as a mechanic was actually functional and/or the Rebel faction had a way to counter both torpedo alpha strikes and palp/aces at the same time.

Let him shoot three times!

E-Wing Title:

0 Points.

Overcharged Laser Cannons

"As a free action, you may attack a second time. You cannot attack during the next round."

Let him shoot three times!

E-Wing Title:

0 Points.

Overcharged Laser Cannons

"As a free action, you may attack a second time. You cannot attack during the next round."

That's fine and not overpowered at all.

As a free action without a trigger, you have no way to ever use it, so...

Let him shoot three times!

E-Wing Title:

0 Points.

Overcharged Laser Cannons

"As a free action, you may attack a second time. You cannot attack during the next round."

That's fine and not overpowered at all.

As a free action without a trigger, you have no way to ever use it, so...

Sigh. Rules lawyers. <_<

"After attacking you may attack a second time for the combat round. You cannot attack during the next round."

Let him shoot three times!

E-Wing Title:

0 Points.

Overcharged Laser Cannons

"As a free action, you may attack a second time. You cannot attack during the next round."

That's fine and not overpowered at all.

As a free action without a trigger, you have no way to ever use it, so...

Sigh. Rules lawyers. <_<

"After attacking you may attack a second time for the combat round. You cannot attack during the next round."

He is/was right. With no trigger condition when was that "free Action" going to take place? Since when is Attacking an Action although I will grant you that making it a free action does mean that Stress would shut down that second attack.

Now that current iteration would void Corran as now every E-Wing essentially has his ability EXCEPT it can be used during the Combat phase. Perhaps Corran would still be useful if he could also take his attack during the end step, which seems like it could trigger this again, although does the "cannot attack during the next round stack? There is also the little question of what does "you may attack a second time" if you already could make multiple attacks?

lol no no.

Wording:

Action: You may perform an attack. You may not attack during the next round.

However, this really won't ever happen, as it becomes the second time something attacks in the activation phase, and Quickdraw has to go through hoops to do that.

lol no no.

Wording:

Action: You may perform an attack. You may not attack during the next round.

However, this really won't ever happen, as it becomes the second time something attacks in the activation phase, and Quickdraw has to go through hoops to do that.

That just screams for Experimental Interface although you hopefully have some way to modify all of your attacks.

Imagine an attack during the Activation Phase, one during the Combat phase, and then one more during the end phase.

lol no no.

Wording:

Action: You may perform an attack. You may not attack during the next round.

However, this really won't ever happen, as it becomes the second time something attacks in the activation phase, and Quickdraw has to go through hoops to do that.

why during the next round?

just make it "you may not attack again during this round"

if it's only during the next round, then you're just begging to only see Corran using his higher PS to double tap and then triple tap with his ability

whereas an action: that simply moved your ability to attack to your activation rather than during combat would buff the Knave most of all, as they would get to move and attack before just about any other ship (and before any other ship got modifiers)

with FCS, they'd even be able to set the modifiers they'd need to make the attack hit home

this could happen. The reason "Quickdraw" has to go through hoops is because she can attack twice in a round , which is honestly far more powerful than just attacking during her activation

My idea was to make it to where all E-Wings could attack twice in a round, and that Corran could attack twice and then attack yet a third time at the end of the round.

.....the 'fix the E-wing' threads go into the land of make believe as fast as 'fix the T-65' threads do....zzzzzzzzzzz

Anything that slightly tipped the current meta would make him into a monster if he was buffed. He already is a monster against a lot of types of lists.

But as long as the buff is mutually exclusive with R2-D2, it's fine. Could be a free generic astro with a free system when generic astro is equipped.

Edited by TasteTheRainbow

.....the 'fix the E-wing' threads go into the land of make believe as fast as 'fix the T-65' threads do....zzzzzzzzzzz

So people should just stop talking about it because FFG keeps screwing up every opportunity to fix underused rebel ships?

Anything that slightly tipped the current meta would make him into a monster if he was buffed. He already is a monster against a lot of types of lists.

But as long as the buff is mutually exclusive with R2-D2, it's fine. Could be a free generic astro with a free system when generic astro is equipped.

Would he though? Unless you're giving him guaranteed results (ala the protectorate fighter at its abilities) corran will still be strapped to a chassis that is action hungry and relatively easy to pop once you get past any actions it has. I've been able to down him with a well timed ion pulse missile.

Nothing wrong with Corran he just has no place while u boats are so popular, the Ewing fix should not buff him.

Anything that slightly tipped the current meta would make him into a monster if he was buffed. He already is a monster against a lot of types of lists.

But as long as the buff is mutually exclusive with R2-D2, it's fine. Could be a free generic astro with a free system when generic astro is equipped.

Would he though? Unless you're giving him guaranteed results (ala the protectorate fighter at its abilities) corran will still be strapped to a chassis that is action hungry and relatively easy to pop once you get past any actions it has. I've been able to down him with a well timed ion pulse missile.

Here's an idea:

Manuvering Fins

Modification - Small Ship Only

2 Points

After you successfully perform a barrel roll action, you may immediately perform a speed 1 maneuver located on you maneuver dial. You can equip this card only if you have the Barrel Roll action icon. TIE ships cannot equip this upgrade card.

Gives the movement shenanigans without need for EU or PTL and in additional to E-Wings, would be really good on ships like B-Wings, Starvipers, and the M3-A.

I mean that's obviously a bit of hyperbole, soontir hasn't lost nearly as much effectiveness as Corran, as soontir merely got pushed out by cheaper ships that could do what he did

Anything that slightly tipped the current meta would make him into a monster if he was buffed. He already is a monster against a lot of types of lists.

But as long as the buff is mutually exclusive with R2-D2, it's fine. Could be a free generic astro with a free system when generic astro is equipped.

Would he though? Unless you're giving him guaranteed results (ala the protectorate fighter at its abilities) corran will still be strapped to a chassis that is action hungry and relatively easy to pop once you get past any actions it has. I've been able to down him with a well timed ion pulse missile.

One time I killed Fel with a hwk primary. Guess we should buff interceptors.

nah, it's obviously the HWK that's way too overpowered

IMO rebel regen aces are much more annoying than palp aces.

Palp aces can be harder to hit, but at least when you do its permanent.

No worse experience in this game than stripping the shields off a regen ship only for them to get them all back by running away and/or rolling great on defense on subsequent attacks.