Just bought Heroes. A few quick questions...

By fragmaster2, in Battlelore

Ball Lightning skill mentions:

Your Wizard Hero in melee combat may use all Lore symbols rolled to score one hit on the enemy unit.

This means that

a} you give up all Lore rolled {at least 1} and you score 1 hit with Ball Lightning

or

b} You score 1 hit for every Lore symbol rolled.

I think the correct answer is B but it seems a little bit powerful and the wording is confusing.

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In a similar fashion the card Thievery {and also Destruction} mentions:

rogue-thievery-lg.png

This means that

A} The player must at least roll 2 and more Lore and give it all up so that he can steal a single Artifact with Thievery.

or

B} The player can give multiple times 2 Lore and steal 1 Artifact for each pair of Lore given up thus possibly stealing many Artifacts in the same turn.

Which is correct?

In this instance the correct answer seems to be A but it contradicts the answer B from the first example doesn't it?

Please give your insight...

Richard?

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The card Hack-and-slash mentions:

Your Warrior Champion uses two additional battle dice in melee combat.

The card Blademaster mentions:

Your Warrior Hero uses one additional battle dice in melee combat.

I guess it's a typo since Hero and Champion is the same for the purposes of these cards. Right?

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To quote that nice Mr Borg...

just a quick copy / paste - please excuse poor formatting.

BattleLore
Skill and Artifact Cards Quick Review!
Hero Class Skill Cards
When a Hero Class Skill Card refers to the Character by class followed by the word “Hero”, the Skill card effect works when the Hero is acting as Leader or when the Hero is acting as a Champion.
When a Hero Class Skill Card refers to the Character by class followed by the word “Champion”, the Skill card effect only works when the Hero is acting as a Champion.
When a Hero Class Skill Card refers to the Character by class followed by the word “Leader”, the Skill card effect only works when the Hero is acting as Leader.
All Field Commander Skill cards have Field Commander Hero, except “Riding” which reads Field Commander Champion.
All Warrior Skill Cards have Warrior Hero, except “Hack-and Slash” and “Riding” which read Warrior Champion.
All Rogue Skill Cards have Rogue Hero, except “Riding” which reads Rogue Champion.
Some Cleric Skill Cards have Cleric Hero, except “Herbal Remedy” which reads Cleric Leader, “Pray for the Dying’ which should have the word Hero following Cleric (sorry about this), “Healing Hands” and “Riding” which read Cleric Champion.
Non-Class Specific Skill Cards
When a Non-Class specific Skill Card has the word “Hero”, the Skill card effect works when the Hero is acting as Leader or when the Hero is acting as a Champion. All Non-Class specific Skill Cards have the word Hero, except “Horse Vaulter”.
When a Non-Class specific Skill Card has the word “Champion”, the Skill card effect only works when the Hero is acting as a Champion. Currently no Non-Class specific Skill Card has the word Champion.
When a Non-Class specific Skill Card has the word “Leader”, the Skill card effect only works when the Hero is acting as a Leader. “Horse Vaulter” has the word “Leader”, the Skill card effect only works when the Hero is acting as a Leader.


Artifact Card Use
Artifact card use is explained in the Heroes rules booklet on page 9. There are three card examples:
Any Hero can use an Artifact card with a green symbol. The green symbol on this card is circled in red.
Artifact cards that have a yellow symbol can only be used by a Hero that is acting as a Champion. The yellow symbol on this card is circled in red.
Artifact cards that have a blue symbol can only be used by a Hero that is acting as a Leader. The blue symbol on this card is circled in red.
Enjoy!
Richard Borg

MW, the answer from Richard would apply for the latter item in the initial query. But not the first 2 questions.

I would think the Rogue card would be A - to steal the artifact once vs multiple.

I will leave it to Richard to decide on the first question posed since it could go either way w/o looking at the card (which I don't have handy at the moment).

Cab

FragMaster said:

Ball Lightning skill mentions:

Your Wizard Hero in melee combat may use all Lore symbols rolled to score one hit on the enemy unit.

This means, that all lore symbols rolled are used to score a single hit on the enemy unit.

Richard Borg

FragMaster said:

In a similar fashion the card Thievery {and also Destruction} mentions:

rogue-thievery-lg.png

This means, that the player must roll 2 or more Lore and then use all the Lore rolled to steal a single Artifact with Thievery.

Richard Borg

Richard Borg said:

FragMaster said:

Ball Lightning skill mentions:

Your Wizard Hero in melee combat may use all Lore symbols rolled to score one hit on the enemy unit.

This means, that all lore symbols rolled are used to score a single hit on the enemy unit.

Richard Borg

Thank you Richard for your quick replies.

So Ball Lightning can do only one hit maximum each time it is used. I'm already assuming that if the player doesn't roll any Lore then nothing happens. Otherwise this card would always score 1 hit.

If you read the Wizard preview it is mentioned that it does 1 hit for EACH Lore rolled though. That's what confused me.

http://www.fantasyflightgames.com/edge_news.asp?eidn=665

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Your answer about Thievery {or Destruction} was clear. No problems here.

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@MWAlbion: Unfortunately, I already knew about the differences in wording but it still doesn't answer my question.

So I'm asking again:

For the purposes of the specific two cards I mentioned is there any meaning as to why the word Hero is used instead of Champion? Richard? It's a typo or am I missing something here?

Or to phrase it better if Heroes act as Leaders do they add their dice to the unit's attack dice? I believe not and that is why I'm asking the above question.

FragMaster said:

So Ball Lightning can do only one hit maximum each time it is used. I'm already assuming that if the player doesn't roll any Lore then nothing happens. Otherwise this card would always score 1 hit.

If you read the Wizard preview it is mentioned that it does 1 hit for EACH Lore rolled though. That's what confused me.

Oops. Scratch that. I reread the preview and it is not mentioned anywhere that ball lightning scores 1 hit for each Lore. It mentions score hit with rolled Lore results.

So the only question that remains is about the Hero/Champion meaning in the Warrior skill cards that increase melee dice.

FragMaster said:

So I'm asking again:

For the purposes of the specific two cards I mentioned is there any meaning as to why the word Hero is used instead of Champion? Richard? It's a typo or am I missing something here?

Or to phrase it better if Heroes act as Leaders do they add their dice to the unit's attack dice? I believe not and that is why I'm asking the above question.

What? No one can answer this one? preocupado.gif

Anyone?

FragMaster said:

FragMaster said:

So I'm asking again:

For the purposes of the specific two cards I mentioned is there any meaning as to why the word Hero is used instead of Champion? Richard? It's a typo or am I missing something here?

Or to phrase it better if Heroes act as Leaders do they add their dice to the unit's attack dice? I believe not and that is why I'm asking the above question.

What? No one can answer this one? preocupado.gif

Anyone?

You are correct that a Hero does not contribute their inherent attack when acting as a leader. However, combat-enhancing skills can affect a unit so long as they specify Hero or Leader, but not Champion.

So Hack and Slash grants a greater combat bonus, but is only useful when the Warrior strikes out alone. Blademaster gives a bonus that can be applied in all situations.

CitizenK2 said:

FragMaster said:

FragMaster said:

So I'm asking again:

For the purposes of the specific two cards I mentioned is there any meaning as to why the word Hero is used instead of Champion? Richard? It's a typo or am I missing something here?

Or to phrase it better if Heroes act as Leaders do they add their dice to the unit's attack dice? I believe not and that is why I'm asking the above question.

What? No one can answer this one? preocupado.gif

Anyone?

You are correct that a Hero does not contribute their inherent attack when acting as a leader. However, combat-enhancing skills can affect a unit so long as they specify Hero or Leader, but not Champion.

So Hack and Slash grants a greater combat bonus, but is only useful when the Warrior strikes out alone. Blademaster gives a bonus that can be applied in all situations.

Thank you for the answer. I was wondering if my posts were invisible...