60 point tournaments: the return of Rebel regen?

By drjkel, in X-Wing

I've got a 60 point summer tournament coming in mid-august. The new TO at one of the local stores is aiming to run different formats, since most other stores run 100 point tournament. It's interesting what it does to list building. Having gone to two furballs and done well at them, I'm always up for new formats.

Of course, my first thought was Omega Leader with either Vessery or Ryad, based on the fact that they can weather a lot and still punch hard. The 60 point limit also means it's more likely that Omega will not have multiple targets to switch her target lock to, especially as I know some will want to bring fat PWT (Dash, Han, probably Dengar).

The shorter 45 minute rounds meant that my 6 y.o. son may be able to go to his first tournament, and he said he wanted a Scout and N'Dru, to use munitions. This got me to thinking, 60 points is not even enough to fit in two torp Scouts. Actually, the only way to deliver 3 missiles in a single round is 3 naked bombers with a torp each, which become very much not threatening after that first round.

Obviously, it'd be very hard to have 2 regen ships in 60 points, short of using generics to carry the droids. Poe (Veteran instinct, R2-D2, and Integrated) with Ezra (Push and Nien numb/Hera) could be all sorts of interesting.

What would you bring to a 60 point tournament with the ships currently released?

42 Lothal Rebel (35), Han (2), Hera (1), FCS (2), ABT (2), Ghost Title (0)

18 Zeb (18), Chopper (0), Phantom Title (0)

A bit of silly fun but great for anyone who is a fan of Rebels. The Lothal Rebel is cheap, has a pile of health and hits like a ton of bricks. The Autoblaster turret deters Range 1 and Zeb can pop out for extra firepower if you need it or the Ghost is about to go down.

Omega Leader and Inquisitor together.

Or Palpshuttle/Inq.

Or Bomberbuddy/Rexler.

I'd say regen rebels would struggle because they each tend to break the 35 point barrier so you struggle to get two complete ships in one list. Whereas you still get one complete scout...

Love seeing more people trying games outside 100/6, casual or tournament it's about dang time people break out of that comfort zone. To answer your question though I am thinking a standard Soontir Fel and Dark Curse with Stealth Device but that might lead to some frustrating time games and creates a 6 point int bid. I'll think on it some more but like the idea.

I would definitely bring abilities that can punch through highly defensive ships on their own. At 60 points it becomes difficult to punch through ships that stack tokens and defensive buffs.

One thing that you might want to mention to the TO is that FFG changed their escalation rules to force players to bring at least 2 ships at 60 points. This is a way to prevent 60 point Fat Han builds and their ilk that are very difficult to counter in this format and lead to boring games where little damage is dealt.

I would probably run:

41 - Whisper w/ Veteran Instincts, Agent Kallus, Fire Control System, Advanced Cloaking Device

19 - Scimitar w/ TIE Shuttle, Darth Vader

A 4 black crack swarm would probably be pretty potent in this format.

If you do want a regenerator, how about Poe/Biggs?

34 Poe Dameron (31), Adaptability (0), R5-P9 (3), IA (0)
26 Biggs Darklighter (25), R4-D6 (1), IA (0)

26pt Omega Leader and 34pt Vader.

Lots of good ideas. I had something like the Ghost/Zeb list in mind. I'm still not convinced either way, but I love my Defenders, they've been good to me. I wish the Fangs were out in time, they'd be awesome at hunting aces.

If anything, this thread delivers on ideas of what others may bring (if they went to such a tournament).

Escalation tournaments with a 60 point starting game forbid using one single large ship. You have to use two. This is for balance reasons as the pwts without fail completely dominate in that exact point range.

Just play those.

Sorry.

*oops, wrong thread*

Edited by EasyE

Escalation tournaments with a 60 point starting game forbid using one single large ship. You have to use two. This is for balance reasons as the pwts without fail completely dominate in that exact point range.

Just play those.

Sorry.

I just tried a mock match against myself (with Omega and Vess v. Fat Han), and you may be right that they are seriously strong at those point levels... I'll need to test other archetypes, but it seems to hold.

I only started playing when the TFA core came out, and only played outside the house in 2016, so I missed the whole fat turret era.

Escalation tournaments with a 60 point starting game forbid using one single large ship. You have to use two. This is for balance reasons as the pwts without fail completely dominate in that exact point range.

Just play those.

Sorry.

Exactly. Some of my friends and I played a game where we rolled for a random number of points each and got 60. I made Fat Han...which wiped the floor with: Fat Decimator, Kath Scarlett (scum, with munitions), Tie/D Ion Rexler Brath + Wampa, and a Fat Bossk.

But, if this tournament doesn't ban it, Fat Han or Dash or possibly Dengar might be the way to win?

Or. to have more fun, why not go with Kavil and Palob?

5 Academy Pilots, ftw!

LOL!

Edited by Plainsman

How would a Fat Han deal with 4 blackcracks? Assuming good players on both sides, that still sounds a bit painful for Han.

Dengar would be more my style, tbh.

How would a Fat Han deal with 4 blackcracks? Assuming good players on both sides, that still sounds a bit painful for Han.

Dengar would be more my style, tbh.

My build was Han (well, duh!), PTL, Engine Upgrade, Millenium Title, Kyle Katarn, Kanan Jarrus. I wanted a barrel roll too, but it's not possible (Dash might have been better).

Fly like an arc-dodging ace. Each round you start with a stress token, any green or white move swaps that for a focus. Take eg an evade action, plus either a boost for positioning, or another focus, or even a target lock. This gives you another stress for next round.

Getting that sort of action economy allows for a lot of survival. Staying out of arc is fairly easy, other PWTs are the hardest to deal with. 4 blacks would have to go for some sort of blocking strategy or they will die fast.

Ban PWT from your tournament, this is Mortal Kombat, we fight it. Flawless victory!

46 Patrol w/ Vader, Captive.

14 Wampa.

Escalation tournaments with a 60 point starting game forbid using one single large ship. You have to use two. This is for balance reasons as the pwts without fail completely dominate in that exact point range.

Just play those.

Sorry.

You go ahead and do that, I'll be over here running OL/Inq. We'll see who wins. I'd back Omega Leader on his own against most if not all PWTs with the possible exception of Miranda.

Edited by thespaceinvader

Ryad and Omega Leader

Oicunn, predator and crack black was my choice for escalation.

Last 60 point game night I attended I flew:

Poe+R5-P9+Adaptability+IA (34)

Blue Novice+R3-A2+IA (26)

Never lost a ship and won every game I played.

An update since the tournament was last night:

I took Dengar (title, RecSpec, Plasma torp, R5-P8, countermeasure, dampeners) and came 4th, losing only to a fat Han in the final match. I killed a fat Decimator in less than 5 minutes. Jousting Dengar is a very bad plan, especially if my dice are hot (which they are not usually).

My 6.5 year old son took a fat Chewie, with (PtL, Kyle, Kanan, Concussion, Engine, title) and came 10th out of 13! His final match was decided on a single roll. Had the Decimator not rolled that evade at range 3, he would have won and been 6th. I was (and still am) so proud of him! The local players who hadn't played him yet were amazed at his skills, which makes me feel better for my waning win record against him ;)