I picked up the core set and a few expansions a while back, but I only ever dabbled in the game...nothing too serious. Just recently, a friend picked up the core set (as well as **** near every expansion) and we started playing. Along the way, a few questions occurred to me that I was unable to find answers for in the rulebook or the online FAQ...or I just looked right past them.
How many of what type of attacks can a capital ship make during its attack phase. I know that ships can make one attack from two arcs (barring upgrade cards), but how many attacks can a capital ship make against squadrons? Does a capital ship make one attack against another ship, and one attack against one squadron?
In what order are hits and crits canceled by shields? If I have two hits and two crits against me, and only two shields, which ones are absorbed by the shields and which hit the hull?
How many points is a 'standard' game? I know that the core book says 300, but I swear I have heard that has been upped to 400.
Who put the ram in the ramma-lamma-ding-dong? (sorry...its late and the Mt. Dew has worn off)
What types/combinations of command dials and tokens can be spent during the Command Phase? Can I use a Navigate order on the command dial, and a Repair token at the same time? Can I use a squadron command dial and a squadron token to move my squadrons?
Sorry if these seem like absurd questions from someone only just starting out, but as I said, the rules were a bit...nebulous.