I want to begin with a disclaimer. I don't have a problem with games where the players have money. My main game has characters who are constantly broke, but it's due to them always spending their buckets of cash right away.
So, then. There's a new campaign I've begun GMing for; one where the players began imprisoned for being able to use, or feel, or hear the Force. They are tasked with a game of exploration, to explore the galaxy to learn not of the Jedi, but of the Force as a whole and the myriad traditions that use and celebrate it.
I began them at Knight Level. All chose a lightsaber except for my wife, and she asked for something equally potent, so nobody took the money.
I want them to have stuff, this is a stuff heavy system. But I warned them to not begin looting wildly and to work with me. I expect wish lists soon.l, but all the same, does anyone have any experience with money free games?