pricey at 45 points...but
Bossk
*Fearlessness
*cluster missiles
*g-chips
*4lom
*zuckuss
*dengar
[45] - 47 with stims
even other ships with the ept will brown their pants at the sight of this big bastard
Edited by ficklegreendicepricey at 45 points...but
Bossk
*Fearlessness
*cluster missiles
*g-chips
*4lom
*zuckuss
*dengar
[45] - 47 with stims
even other ships with the ept will brown their pants at the sight of this big bastard
Edited by ficklegreendice
Put it on a HWK! don't need a turret now they've sorta got a 2 die primary!
i'm kidding.
also, probably not the best since the Lancer seems to have a green 3-bank and you can PTL the mobile arc move, but Ketsu could be your gal
using her ability, you can block some bastard, T-beam them out of b2b (hopefully still into your arc) and then FEARLESSNESS blast them into oblivion
something to keep an eye on, anyway
Edited by ficklegreendicealso, probably not the best since the Lancer seems to have a green 3-bank and you can PTL the mobile arc move, but Ketsu could be your gal
using her ability, you can block some bastard, T-beam them out of b2b (hopefully still into your arc) and then FEARLESSNESS blast them into oblivion
something to keep an eye on, anyway
There's also an upgrade that says somethign like "Gyroscopic somethign or other" that might well make moving the arc a free action. Go with K4, Push, Gyros, Focus, Target Lock, Evade, Arc Move, Shenanigans.
But that's for another thread.
also, probably not the best since the Lancer seems to have a green 3-bank and you can PTL the mobile arc move, but Ketsu could be your gal
using her ability, you can block some bastard, T-beam them out of b2b (hopefully still into your arc) and then FEARLESSNESS blast them into oblivion
something to keep an eye on, anyway
Even without Ketsu's ability Fearlessness might still be nice with the mobile arc. You should be able to set your arc and come in at an angle at will make it very hard to not end up in arc and the speed of a large base ship makes range one happen quickly.
also, probably not the best since the Lancer seems to have a green 3-bank and you can PTL the mobile arc move, but Ketsu could be your gal
using her ability, you can block some bastard, T-beam them out of b2b (hopefully still into your arc) and then FEARLESSNESS blast them into oblivion
something to keep an eye on, anyway
There's also an upgrade that says somethign like "Gyroscopic somethign or other" that might well make moving the arc a free action. Go with K4, Push, Gyros, Focus, Target Lock, Evade, Arc Move, Shenanigans.
But that's for another thread.
if it's a mod, then that's no EU
I want my EU
that's how you get the sweet blocks
also, probably not the best since the Lancer seems to have a green 3-bank and you can PTL the mobile arc move, but Ketsu could be your gal
using her ability, you can block some bastard, T-beam them out of b2b (hopefully still into your arc) and then FEARLESSNESS blast them into oblivion
something to keep an eye on, anyway
There's also an upgrade that says somethign like "Gyroscopic somethign or other" that might well make moving the arc a free action. Go with K4, Push, Gyros, Focus, Target Lock, Evade, Arc Move, Shenanigans.
But that's for another thread.
if it's a mod, then that's no EU
I want my EU
![]()
that's how you get the sweet blocks
![]()
Yeah, it's likely to be a modification, but MAYBE (small chance) it will be an Illicit instead. Then, you'd still have a mod AND another Illicit to equip.
ner no upgrade icon, it's a mod
really, it's not that bad outside KEtsu (I mean, how else do you get her ability reliably outside of blocking people/getting blocked by people?)
the main problem is Scum has a very weird pattern of distributing large base EPTs as it's either
EVERYONE GETS AN EPT!!! (jm5k, aggressor)
EVERYONE GETS AN EPT (except you, Emon, no one likes you) (Firespray)
or BOSSK gets an EPT
Sabine not having an ept makes me skittish for the PS 6
Sabine could make really good use out of the gyro-whatever if it spins the mobile arc for her (at the very least, it's an evade action she wouldn't have taken otherwise), but being able to combine free mobile-arc spins with Fearlessness could be great
I think I can just barely make out the very corner of the icon though, right next to the ship icon on Ketsu's card
so tentative "yay!"
Edited by ficklegreendicener no upgrade icon, it's a mod
![]()
really, it's not that bad outside KEtsu (I mean, how else do you get her ability reliably outside of blocking people/getting blocked by people?)
the main problem is Scum has a very weird pattern of distributing large base EPTs as it's either
EVERYONE GETS AN EPT!!! (jm5k, aggressor)
EVERYONE GETS AN EPT (except you, Emon, no one likes you) (Firespray)
or BOSSK gets an EPT
Sabine not having an ept makes me skittish for the PS 6
![]()
Sabine could make really good use out of the gyro-whatever if it spins the mobile arc for her (at the very least, it's an evade action she wouldn't have taken otherwise), but being able to combine free mobile-arc spins with Fearlessness could be great
I think I can just barely make out the very corner of the icon though, right next to the ship icon on Ketsu's card
![]()
so tentative "yay!"
You mean this pilot:
yes
Ms. ScaryMcSkullFace
now her ability has to be be dual-wielding the primary and mobile arc or ima be disappointed
Edited by ficklegreendiceone thing I gotta say about fearlessness is that it's VERY situational (Dependent both on you and your opponent)
Correct me if I am wrong, but it Fearlessness states firing arc, not primary firing arc. Does is not include tons of arcs from ships with multiple firing arcs and what about turret ships?
one thing I gotta say about fearlessness is that it's VERY situational (Dependent both on you and your opponent)
Correct me if I am wrong, but it Fearlessness states firing arc, not primary firing arc. Does is not include tons of arcs from ships with multiple firing arcs and what about turret ships?
Turrets fire out of arc so Fearlessness doesn't help there but it will work with Auxiliary and Mobile arcs.
IG88C can boost into range one get 4 attack die plus an extra hit from fearless also gets a free evade action only down side would be no focus.
PTL. Problem slovedIG88C can boost into range one get 4 attack die plus an extra hit from fearless also gets a free evade action only down side would be no focus.
You're going to put PtL AND Fearlessness on IG-88? Or are you suggesting we skip Fearlessness and do Push the Limit instead?
I'm really excited about the Boba/Kath possibilities.
Once this wave has come out and we see where the synergies lie, I'm picking up a second Firespray to take advantage of Tail Gunner and now Fearless.
Scum is getting ALL the love right now - I'm not complaining.
You might not be complaining, but I am. I got into this game to play rebels and then they released the TAP which immediately skyrocketed to the top of my favorite ship list, so much so that I don't fly anything else, and then scum, which I own everything and still haven't flown, releases this awesome little fang fighter and it's probably getting ready to be my 2nd favorite ship easily. Rebels are shaping up to be the only thing I don't fly. I also thought I was going to be able to get away with only buying one of these since I don't fly scum and it isn't loaded with upgrades and now clearly I'm going to have to buy 4 putting me 3 ships closer to my wife figuring out how bad my addiction actually is and leaving me. I already can't wait to spend my money.
PTL. Problem slovedIG88C can boost into range one get 4 attack die plus an extra hit from fearless also gets a free evade action only down side would be no focus.
You're going to put PtL AND Fearlessness on IG-88? Or are you suggesting we skip Fearlessness and do Push the Limit instead?
Maybe couple a Fearlessness IG88C with Manaroo+IG88 crew? Depending on exactly how that crew works?
Edited by SgtSmithyDoes rear auxillary arc of Firespray work with this?
Yes.
Quizzie.
Does rear auxillary arc of Firespray work with this?
If an ability doesn't specify the type of arc, all arcs work.
Mandalorian Mercenary with Fearlessness, Autoblaster and whatever crew you like could be a mean 41~44 points. A bit expensive but you get the benefit of the rear arc.
Mandalorian Mercenary with Fearlessness, Autoblaster and whatever crew you like could be a mean 41~44 points. A bit expensive but you get the benefit of the rear arc.
Manda Merc with Fearlessness and Tailgunner is cheaper (38 pts) and plays into the 'spray's strengths better. Add stim or array for extra spice.
Edited by Engine25You're going to put PtL AND Fearlessness on IG-88? Or are you suggesting we skip Fearlessness and do Push the Limit instead?PTL. Problem slovedIG88C can boost into range one get 4 attack die plus an extra hit from fearless also gets a free evade action only down side would be no focus.
Maybe couple a Fearlessness IG88C with Manaroo+IG88 crew? Depending on exactly how that crew works?
Here's a silly thought:
Tansarii Vet-
-Fearlessness
-Prockets
-Stealth Device or MONKEYS!!!
6 attack prockets! Wooooo!
Boba on a Countermeasure turn can do it too.
You know if you could get another EPT on a ship expose would work well with this.....