Hi,
I have been looking at the way the game handles equipment distribution and how to improve it.
When you work with all addons and expansions out there, the market decks become huge piles of cards. The random factor for the heroes is immense. From that huge pile of cards you only draw 5. This sometimes leads to a lot of frustration, when the heroes play 7 or more quests but do not find anything useful for their chosen classes.
What are your experiences with the system? Any ideas how to improve the distribution but keep it random? I was thinking about making different "stacks" from which we pull. Another thought was to just increase the amount of cards drawn to 7 or 10.
Another idea I had was to allow heroes to trash cards that came up in the shopping phase, so they are gone for good and cannot come up again during a future shopping phase.
What do you think would have the best impact? Any ideas from your side that could help?