Howdy there! I'm looking for some advice on creating my first Jedi character in FaD.
My group played Edge of the Empire a bit some months back. The campaign didn't really take off, but we all quite liked the system. Now a friend of mine has bought Force and Destiny, and will be GM-ing soon-ish.
I don't have any of the books myself, so I'm partly working from memory here and partly from what info I can find online. I'm trying to put together a decent butt-kicker with some survivability, since that's just how my group rolls.
I was planning to go with a Human, with starting characteristics...
Brawn 3, Agility 2, Intelligence 2, Cunning 3, Willpower 3, Presence 2.
...adding up to 90 XP spent, with 20 to go. The idea is to spend 10 on Talents and 10 on buying into a Force Power. I was thinking Sense, at it seems generally useful for living long enough to amass more XP. I'll probably add Influence and Foresee down the line.
I looked over the available classes, and sought out ones with Lightsabre proficiency and general swashbuckling badassery, and am left with three choices:
*Guardian-Soresu Defender.
*Sentinel-Shien Expert.
*Warrior-Shii Cho Knight.
I guess the difference will be made by Talents. Just how important is Reflect? It sure SEEMS important when you're wielding a melee weapon in a setting where most people use guns, but maybe I'm overlooking something about the mechanics.