Also. Campaigns tend to leave you with whatever you have. Not whatever you want like a skirmish. So Demolisher may be on the table, but without EL/APT/ACT or engine techs. Ships that rely on lots of upgrades or specific upgrades will be hurting.
I also figure squadrons, GR75s, Gozantis, Cr90s, and raiders will be easy/easier to replace. So here is to little ships as a meat shield for Home One or Relentless.
This is actually something that I like about these things. You get to play something other than netlists, and not every battle is going to be entirely "fair". It will make experienced ships with the right upgrades fun to acquire, and rewarding when it happens. Obviously we don't have all the details, but the idea at least of not everything being optimized/balanced in the same way as skirmish play doesn't bother me for a campaign.
The campaign will help people play and learn and draw people into this fantastic game. I can't wait!