The Admiral And His Countess

By shotbyscott, in X-Wing

i dont get why you'd put VI on a decimator. Its a turret and has a lot of HP, what does it gain from firing first or moving last? In terms of 1pt epts i'd rather just slap crackshot for when i get a high-crit hit.

RAC at 10 can boost out of Dengar's arc, can shoot before whisper cloaks, can crit Soontir before he fires and negates all Soontir's post-maneuver nonsense because, in the end, he still has to guess what your arc will look like while he's moving. The utility is pretty clear against both Palp Aces and Dengaroo. Obviously does nothing v Scouts, but oh well.

i dont get why you'd put VI on a decimator. Its a turret and has a lot of HP, what does it gain from firing first or moving last? In terms of 1pt epts i'd rather just slap crackshot for when i get a high-crit hit.

RAC at 10 can boost out of Dengar's arc, can shoot before whisper cloaks, can crit Soontir before he fires and negates all Soontir's post-maneuver nonsense because, in the end, he still has to guess what your arc will look like while he's moving. The utility is pretty clear against both Palp Aces and Dengaroo. Obviously does nothing v Scouts, but oh well.

Edited by Reiver

Rear Admiral Chiraneau (46) Veteran Instincts (1) Emperor Palpatine (8) Rebel Captive (3) Engine Upgrade (4) Countess Ryad (34) Lone Wolf (2) Stealth Device (3) TIE/x7 (-2) Total: 99 View in Yet Another Squad Builder

Why yes, you do need to kill chirpy first... And leave Ryad laughing till the endgame.

I ran something similar with soontir after palp came out. Y'all think killing his shuttle is bad, wait till it's an arc dodging PS10 fat turret. :P

As much as I may be hated for this, I just love flying the Admiral with Palpatine, VI and Engine Upgrade! An arc dodging beast with a scary amount of Crit generation what's not to love!

That pairing with Ryad though is just savage and I LOVE IT!