16 squadron cards = absolutely awesome.
For the 12 objectives, I wouldn't at all be surprised if we still pick from a pool of 12, but these are a combination of updates to old objectives and completely new replacements for the old objectives. A pool of 24 would be an absurd amount to pick from both in designing and in planning out your own plan of attack against other players.
Well, you still only pick 3. Picking 3 from a Pool of 24? Not a big deal. Still has to be 3 from each Type.... So it just means you'll have 8 Reds to Pick 1 from, and so on....
That's what I'm saying is a bit absurd. I'd rather have 12 new objectives that are outright replacements/updates, but still a basic pool of 12 objectives.
Ever contemplated, that's what the stickers are for ![]()