Hera Syndulla and Nien Nunb

By Rolld6, in X-Wing Rules Questions

Question on Hera and Nein Nunb, doe's Nein's ability feed into Hera's ability to change the maneuver dial? It wouldn't give a lot, but a right or left green 2 turn or a faster straight 3 or 4 would be nice.

Thank you in advance for your help

Yes. Hera pilot with Nien crew allows several more green options for use with Hera's ability.

Question on Hera and Nein Nunb, doe's Nein's ability feed into Hera's ability to change the maneuver dial? It wouldn't give a lot, but a right or left green 2 turn or a faster straight 3 or 4 would be nice.

Thank you in advance for your help

They work together, but not quite in the way you're suggesting. Nien Nunb makes the 3 and 4 straight green instead of white, so if you reveal one of them you can absolutely switch to another green maneuver, or vice versa. What you can't do is reveal a 3 straight and say "Well because of Nien Nunb this is green, so I can trigger Hera's ability. Now I will rotate to another maneuver of the same difficulty, and since both the 3 straight and the 2 turn are white, I choose a 2 turn." The three straight is green now. It will always be green (barring Boba crew airlocking Nien Nunb), and that means it will never be white.

Edited by digitalbusker

Question on Hera and Nein Nunb, doe's Nein's ability feed into Hera's ability to change the maneuver dial? It wouldn't give a lot, but a right or left green 2 turn or a faster straight 3 or 4 would be nice.

Thank you in advance for your help

They work together, but not quite in the way you're suggesting. Nien Nunb makes the 3 and 4 straight green instead of white, so if you reveal one of them you can absolutely switch to another green maneuver, or vice versa. What you can't do is reveal a 3 straight and say "Well because of Nien Nunb this is green, so I can trigger Hera's ability. Now I will rotate to another maneuver of the same difficulty, and since both the 3 straight and the 2 turn are white, I choose a 2 turn." The three straight is green now. It will always be green (barring Boba crew airlocking Nien Nunb), and that means it will never be white.

Hera can't do anything with white maneuvers. Nien Nunb is also a "may". You don't have to use his ability if you don't want to.

Question on Hera and Nein Nunb, doe's Nein's ability feed into Hera's ability to change the maneuver dial? It wouldn't give a lot, but a right or left green 2 turn or a faster straight 3 or 4 would be nice.

Thank you in advance for your help

They work together, but not quite in the way you're suggesting. Nien Nunb makes the 3 and 4 straight green instead of white, so if you reveal one of them you can absolutely switch to another green maneuver, or vice versa. What you can't do is reveal a 3 straight and say "Well because of Nien Nunb this is green, so I can trigger Hera's ability. Now I will rotate to another maneuver of the same difficulty, and since both the 3 straight and the 2 turn are white, I choose a 2 turn." The three straight is green now. It will always be green (barring Boba crew airlocking Nien Nunb), and that means it will never be white.

Wait, the 2 Turn on the VCX-100 (Ghost) is green, therefore with what you said, I should be able to choose that, instead of any of the 'now green' straight maneuvers, based on what you said. Am I missing something?

Question on Hera and Nein Nunb, doe's Nein's ability feed into Hera's ability to change the maneuver dial? It wouldn't give a lot, but a right or left green 2 turn or a faster straight 3 or 4 would be nice.

Thank you in advance for your help

They work together, but not quite in the way you're suggesting. Nien Nunb makes the 3 and 4 straight green instead of white, so if you reveal one of them you can absolutely switch to another green maneuver, or vice versa. What you can't do is reveal a 3 straight and say "Well because of Nien Nunb this is green, so I can trigger Hera's ability. Now I will rotate to another maneuver of the same difficulty, and since both the 3 straight and the 2 turn are white, I choose a 2 turn." The three straight is green now. It will always be green (barring Boba crew airlocking Nien Nunb), and that means it will never be white.

Wait, the 2 Turn on the VCX-100 (Ghost) is green, therefore with what you said, I should be able to choose that, instead of any of the 'now green' straight maneuvers, based on what you said. Am I missing something?

The 2 turn is not green. The 2 bank is.