I agree that consistency is more important than accuracy.
Regarding LOS to your own space, try this on for size:
LOS to an adjacent space is automatic, because you share at least 1 corner with any adjacent space. In my mind, the logic for LOS to your own space is the same- you always share at least 1 corner with your own space.
Regarding range for abilities, I've always used the inequality for "within N spaces" of: range<N (less than or equal to). The range to your own space is 0, so 0<N (less than or equal to) is always true for positive distance.
Thematically speaking, it's odd to to think that you could reach a space 2 or 3 away, but couldn't reach yourself. If you're shooting an arrow 10 meters, you have enough power to hit your foot. If you're shining a light (radiant light) it's odd you wouldn't be illuminated. I'm generally not one to endorse thematic justification, but I'm drawing from the "counting spaces" paragraph in the rulebook that talks about "having enough range to reach the target space."
By the way, I don't want you to feel as though we're ganging up on you. I appreciate your input as well as your perspective (and I'm sure Atom and any2cards feel the same).
How about them hybrid classes, eh?
Edited by Zaltyre