Ezra or Wired on Norra? Oppertunist opportunity?

By Corellian Corvette, in X-Wing

Norra spends a target lock to add a die that is set to an eye.

Ezra, when stressed, turns an eye to a crit.

Oppertunist adds a die at the cost of a stress. And that you need Wes in your squad.

Wired benifits when you add another Arc 170 to your list with weapons engineer or Dutch.

The problem is that this is very target lock and focus expensive...

Might be better in a 150 point list than a 100 point list.

Norra spends a target lock to add a die that is set to an eye.

Ezra, when stressed, turns an eye to a crit.

Oppertunist adds a die at the cost of a stress. And that you need Wes in your squad.

Wired benifits when you add another Arc 170 to your list with weapons engineer or Dutch.

The problem is that this is very target lock and focus expensive...

Might be better in a 150 point list than a 100 point list.

Neither? Ezra is redundant with the title, so you're not getting the benefit of those 3 points except out of half your firing arcs. To get both a TL and a focus and to get the stress, you need PTL. Which takes up your EPT slot. You'd have to somehow find a way to not take PTL, get both a TL and a stress without doing a red maneuver because then you get no action, so on and so forth. Neither are particularly good options.

If you CAN somehow get a TL and stressed repeatedly every turn, then Wired works wonders with Norra.

Unless....R3-A2? Could work. But you're only PS 7, so 2-3 tiers of pilots get to shoot before you. What crew would you take, though... Kyle Katarn is unnecessary now because you reroll focus results anyways. Hera Syndulla? Gunner? You could double stress, and if you have Dutch or Shara in your list, you don't need actions because Wired covers focuses and Dutch/Shara covers TL needs.

This also gives me another idea for something else. Luke Skywalker would be expensive but awesome on an R3-A2 Norra. Save your TL and all modifiers for the second shot so you can still double stress, but then get the free focus to hit from Luke. Stupidly expensive, but stupidly cool. I mean, two points over gunner for a guaranteed hit with Norra? Might be worth it.

Edited by Razgriz25thinf
Luke Skywalker would be expensive but awesome on an R3-A2 Norra. Save your TL and all modifiers for the second shot so you can still double stress, but then get the free focus to hit from Luke. Stupidly expensive, but stupidly cool. I mean, two points over gunner for a guaranteed hit with Norra? Might be worth it.

The thing is, if you're relying on Luke's dice modification to use on Norra's free focus, and your target lock to trigger the attack, then you've essentially got an unmodified 3-dice attack (assuming you're firing forwards) both times. Yes, there's a free crit on the second shot, but throwing three unmodified dice twice seems a waste.

...and we have a new record! Opportunist Norra Wexley firing Adv Proton Torpedo, getting boosted by Jan Ors (pilot), and borrowing a target lock from Shara Bey puts 8 (EIGHT!) dice on target!!!

If you can get a focus from somebody there's even a pretty good rate of some hits. Is this practical? Not even sort of. Will I try it anyways? Yep :)

Luke Skywalker would be expensive but awesome on an R3-A2 Norra. Save your TL and all modifiers for the second shot so you can still double stress, but then get the free focus to hit from Luke. Stupidly expensive, but stupidly cool. I mean, two points over gunner for a guaranteed hit with Norra? Might be worth it.

The thing is, if you're relying on Luke's dice modification to use on Norra's free focus, and your target lock to trigger the attack, then you've essentially got an unmodified 3-dice attack (assuming you're firing forwards) both times. Yes, there's a free crit on the second shot, but throwing three unmodified dice twice seems a waste.

I guess you could double down on the cost and throw on Predator. The EPT slot was open anyways. It'd be a TERRIBLE build at 42 points but your attacks would be god-like. God help anything that lands in your arc. It's getting double stressed, stripped of tokens, and probably taking a ton of damage too.

I'd probably still go the Wired/R3-A2/Gunner route though. It's attack profile is still extremely strong. Defensively it's pretty...not good, but you've got a really good chance to cripple whatever lands in your arc, and at a relatively decent 37 points(most Poe builds cost that much, and Poe isn't a point hog either). Biggs'd be a good investment for this list. Biggs/Dutch/StressNorra list? Doesn't sound half bad. The multiple attacks of both Dutch and Norra, one of them being a turret and the other being out of potentially an aux arc, the stress heaping of Norra, and Bigg's presence makes this a surprisingly effective list against Palp Aces. Agaisnt U-Boats it suffers a little bit, but again, Bigg's presence protects very well, and Norra can just absolutely heap stress on top of the OCR4, making it exceptionally hard to get ordnance off after the first round. any given JM5K will end the first combat turn with up to 3 stress, assuming Norra gets to double tap, and there are a lot of points(4, in my list) left over for, say, the unspoiled torps from the ARC-170 pack that shoot off of an action, which would be amazing against a lot of things.

Norra Wexley, Wired, R3-A2, Gunner, Alliance Overhaul, Seismic Torpedoes

Dutch Vander, R2-D6, Push The Limit, Twin Laser Turret, Seismic Torpedoes

Biggs Darklighter, R4-D6, Integrated Astromech

As long as the torps are 2 points or less, this list is possible. Dutch with PTL for torpedo and then the TL for Norra. The Seismics, as has been speculated so far, would be AMAZING against both Palp Aces AND U-Boats. Against U-Boats it's free damage before our own alpha strike against them, potentially allowing a U-Boat to be KIA first turn. Against Palp Aces, it's potentially a "turn off Palp for a turn" torpedo, and that only works for ONE torp. If they both roll hits/crits, the target HAS to take one of them. And then, when the alpha strike from Norra, Dutch, and Biggs comes knocking, they're without the protection of palp, potentially damaged, and will end the turn heavily stressed and having taken 5 attacks. And Palp Aces won't kill Biggs turn 1, either. And if the torps are 1 point, i can throw one on Biggs and another on Dutch, for 3 torps on turn 1 and then one saved for next round.

Flown well, this could be the kind of thing i've been looking for.

Edited by Razgriz25thinf