FCS vs a destroyed target

By PhantomFO, in X-Wing Rules Questions

Under the new FAQ, can you use FCS to reacquire a target lock on a ship that will be destroyed, for the purpose of triggering Weapons Engineer? Or would the FCS kick in after the whole "Performing attack" step has completed, including the removal of destroyed ships?

Under the new FAQ, can you use FCS to reacquire a target lock on a ship that will be destroyed, for the purpose of triggering Weapons Engineer? Or would the FCS kick in after the whole "Performing attack" step has completed, including the removal of destroyed ships?

Under the timing flowchart, FCS triggers at step 9, which is before the defender is removed in step 10. So it looks like you can acquire a target lock, trigger Weapons Engineer for the second lock, then remove the destroyed ship along with it's newly acquired target lock.

Under the new FAQ, can you use FCS to reacquire a target lock on a ship that will be destroyed, for the purpose of triggering Weapons Engineer? Or would the FCS kick in after the whole "Performing attack" step has completed, including the removal of destroyed ships?

Under the timing flowchart, FCS triggers at step 9, which is before the defender is removed in step 10. So it looks like you can acquire a target lock, trigger Weapons Engineer for the second lock, then remove the destroyed ship along with it's newly acquired target lock.

Good to know. *Takes notes*

Under the new FAQ, can you use FCS to reacquire a target lock on a ship that will be destroyed, for the purpose of triggering Weapons Engineer? Or would the FCS kick in after the whole "Performing attack" step has completed, including the removal of destroyed ships?

Under the timing flowchart, FCS triggers at step 9, which is before the defender is removed in step 10. So it looks like you can acquire a target lock, trigger Weapons Engineer for the second lock, then remove the destroyed ship along with it's newly acquired target lock.

Thanks! Was in the middle of a game, so didn't want to spend too much time studying the flowchart and just assumed it didn't trigger. Glad to know I was wrong.

Looking at the chart again, it probably should have triggered at Step 8 (abilities that occur which do not perform an attack) so that the target lock is still there for the hypothetical Gunner.

Yeah, good catch. It is Step 8, not 9. And that will still make available for a gunner attack.