So my idea for x-wings to be in the meta again is to be a kind-of jack knife, ready for anything. Duel cards accomplish this perfectly and thus...
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Rouge Squadron 3pts
Title,Duel Card, X-wing only, no T70 X-wing
After you hit with a secondary weapon attack you may gain an evade token
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when you attack with a secondary weapon you may convert two (one?) focus results to hits
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Rigger's Astromech (Custom Astromech?) 2pts
Astromech upgrade
Duel card
Put an extra munitions token on a single torpedo upgrade.
After you perform an attack with a torpedo secondary weapon perform a free boost action.
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Add one hull
This ship may remove an extra stress token on a green maneuver.
This ship requires two ion tokens to be ionized.
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Tactical loadout 4pts
Torpedo upgrade.
Duel card
Range 2-3
5 dice
Attack target lock
If this hits cancel all dice and assign two damage to the defender.
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Range 1-2
5 dice
Attack target lock
Spend target lock (or not?)
If this hits assign a stress token to the defender for each hit or crit result. Then cancel all results.
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These add a boost to x-wings, t70s, e-wings and y wings that provide a squad with a wide field of abilities while keeping them limited. Accurate title or defense title, torpedo astromech or anti-control, control torpedo or ace-killer. I belive this could be a new edge rebel players would use for rounding out lists.