Read the details here:
http://teamcovenant.com/star-wars-x-wing/x-wing-vassal-module-6-0-2-available
Complete list of changes in 6.0.2
@Mu0n:
Additions – cards
Zeta Specialist (SF Tie Fighter Pilot)
Backdraft (SF Tie Fighter Pilot)
Quickdraw (SF Tie Fighter Pilot)
Collision Detector (System Upgrade)
Sensor Cluster (Tech Upgrade)
Additions – Ship tokens
Integration of SF TIE Fighter art into a ship token
Additions – Dial
Addition of the SF TIE Fighter dial moves, mask icons
Full Dial under Pieces/Tokens/Missions now has all the missing new moves (Segnor’s loops and Tallon rolls), and broadcasts which is revealed when you un-hide it
Additions – Misc
Mission 17 (from the Imperial Veterans expansion pack) tokens, under Pieces/Missions
Huge Ship massive speed improvement
Big speed improvement to the GR-75, Gozanti, CR90 and Raider ships while still maintaining ship stats on them due to removal of some nested properties in them. The old problem of incredibly painful slowdowns if they had weird angles is gone (fingers crossed)
Alternative lightning fast versions of the CR90 and Raider which don’t have ship stats on them – If you absolutely are addicted to speed, use those.
Addition of custom tokens in Pieces/Tokens to keep track of hull, shield and energy should you use the lightning fast versions of the CR90 and Raider.
@Radarman5:
Art assets
SF TIE Fighter movement reference card
SF TIE Fighter ship art