YT1300's ARE Escort........!
D'oh. I knew that.
I think this is part of the bigger issue with them, not that they are over powered, but that they are kind of stupid. Not saying that they are unplayable or anything, but the concept why would a standard light freighter have counter and be an escort?
It has Counter because its armed with Quad cannons on the top and bottom - its difficult to get shots at it from fighters without taking some damage in return....
And it has Escort because its big and bulky and gets in the way of other things that you are trying to shoot at...... Its basically a slow, Ugly Shield with Guns
Besides, there's nothing "Standard" about the YT Frames... That was the whole reason they were sold
And yet the Millennium Falcon that has the Quad cannons on top and bottom and is big and bulky and get int eh way of other things does not have either one. If they are going off the basic YT frame it is standard, now the fact that it is one of the most modified frames does not change the fact that they all start from a basic starting point. It is a light freighter not a fighter, but that is not how the game treats it.
I really dislike the rogue rule. It feels anti thematic that boba fett can move and shoot while Darth Vader and Wedge can't. Is Boba that much of a better pilot? There is a blog post that goes into a lot better detail about this somewhere out on the inter webs. So I'll leave it at that.
I don't think it's game breaking or even OP. But, rules wise it just doesn't make sense to me. Why craft the game in a very specific manner where squadrons either move or shoot but not both and then break it? Named characters/ships it doesn't bother me so much becuase you can only take one. But I find it irritating when a list is maxed out with 5-8 (in my mind) Outriders or Slave I's.
I would have been more agreeable to the rule if it carried a negative side effect like escort. A double edged sword so to speak. Something along the lines that bounty hunters don't fall under imperial control so any ship with rogue can not be activated with squadron tokens/commands. Ergo, they can move and shoot but will never be activated with squadron commands.
Just my $0.02.
Kind of this except that I do not see escort as a negative. I can not remember the last time as an Empire player that I took a squadron with it and it was not because it has escort that I took it. Now as a rebel player I can see it not being the reason you took the ship (the X-wing I think is the best fighter in the game overall), but I can also not see a time that I would be saying man I which I did not have to escort this unit. But what I was saying is that it just makes the squadrons feel wrong, as I understand (and this very easily could be wrong my knowledge of fluff is week before all the recent changes) it the TiE Advanced was so rare that even Vader had to have his recovered and repaired. With out trying to start the numbers per squadron fight, when I watch the movies it sounds to me like Han is worried a bit when fighting four TiE Fighters, but a basic unmodified YT-1300 should never lose to a single stand of TiE fighters. Also my understanding most of the Rouge ships were very uncommon, the villains may be more common but the Rebels used more common stuff, and then modified it to fit what they needed. So like I said not over-powering, but just feels wrong.