Titled TIE/sf => proof of 0-pt astromech coming?

By xanderf, in X-Wing

Maybe we need a -2 astromech. Would help generic Ewings, Xwings, and T-70's. Wouldnt help out Poe as he needs his regen droid, same as Corran. Maybe put a stipulation like primary weapon of 3 or greater, so Ywings cant use it, or agility of 2 or greater.

Poe with -2 point astro and sensor cluster, IA and predator. 36 points. Lovely.

Yyyyeah...no way there is a negative-points astromech unless it does something an Ace would normally never, ever do or want to happen. Like, I dunno, make all hard turns red. Or reduce pilot skill by 5. Or cause you to take 2 stress tokens every time you'd normally take one. Or etc.

We have upgrades that say 'cannot take if your pilot skill is X or lower.' Could have one that you 'cannot take if your pilot skill is Y or higher,' perhaps?

ThE fix will be in Rogue One. I can feel it.

It will be a retro fit or model type title ala Defender.

This.

I expect that whatever is coming for the X-wing will be titles along the lines of:

T-65D-A1

- adds maneuverability (extra greens or something - maybe a sloop or a T-roll).

T-65B

- Does something with torpedoes or primary guns.

T-65AC4

- blah blah... does a thing.

Edited by KryatDragon

ThE fix will be in Rogue One. I can feel it.

It will be a retro fit or model type title ala Defender.

This.

I expect that whatever is coming for the X-wing will be titles along the lines of:

T-65D-A1

- adds maneuverability (extra greens or something - maybe a sloop or a T-roll).

T-65B

- Does something with torpedoes or primary guns.

T-65AC4

- blah blah... does a thing.

Something like that or even Rogue Sqd / Wraith Sqd titles that add additional bonuses.

Rogue Sqd could add additional abilities to named pilots or potential cost reduction in named Astromechs whilst Wraith would specifically target generics and offer something like"

"When attacking or defending, if you are within range 1 - 2 of another ship with this title, roll one additional dice"

Or maybe a re-roll for each other friendly Wraith Sqd title user within range 1 - 2?

considering IA is a thing, i sincerely doubt theres a negative astromech coming. Even if it was just a dummy and did literally nothing i'd be surprised. Further concretes xwings using IA and nothing else...ever...which is not cool in my books.

They could go the defender route and offer two of them, one for budget ship one for power

Retro Fit: -2pts, title. Lose the Torpedo slot and gain the Barrelroll action on your action bar.

Torpedo Raider: 0pts, title. Equip a torpedo and reduce its cost by 2 to 2pts minimum. Ignore any Attack(Target Lock) or Attack(Focus) requirements and do not spend a Target Lock or Focus to fire this torpedo.

or

Heavy Refit: 2pts, title. Add one die when attacking at range 1.

I kinda want something that goes with the torpedo theme that is xwings. They are always known for causing severe damage with torpedos because fighters usually dont have them...but for some reason in the tabletop the torpedo is a crutch not a boon. Making a new torpedo would just buff everyone, so giving the xwing specific rules for his torpedo would be cool. With that title you could either fire Proton Torps at a distance and still have your TL for modding, or you could take a focus and fire Adv Proton Torps at range1 without the need for a TL. Considering its one shot and still costs too much for 4 of them, so not worried about xwings suddenly becoming the ultimate alpha-strike list (range1 is surprisingly hard to get when your opponent is actively dodging it)

If you like torps why not have one of the titles be you can fire a torp without a target lock but if you happen to have one you can not use it to mod torp damage. Kind of a different dead-eye shoot from the hip deal that keeps adv proton torps viable, which on an xwing they should be.

....read "Torpedo Raider" above you ... lol i already suggested that exact behavior.

Being better than an X-Wing is not really the hardest bar to clear, as many others have pointed out.

But still, all the new Rogue One stuff that's been shown has me convinced. The X-Wing will shine again, and Rogue One will be the tie-in that makes it happen.

Rogue One gets it's own Force Friday in September afaik. That is when we'll have our X-Wing fix announced.

....read "Torpedo Raider" above you ... lol i already suggested that exact behavior.

not exactly what I said at all. I allowed focus mods only so advanced torps aren't worthless and no cost reduction. Similar but not the same :)

I think we are definitely on the same page though.

I like your heavy refit title too but think it would be very hard to use.

Edited by LordFajubi

Say xwing to random people and they probably know what it is (the ship) but if you say TIE Fighter or Millennium Falcon youre bound to find a few more people that have no clue what you are talking about.

Actually I think far more people would know "Millenium Falcon" that "X-Wing".

ThE fix will be in Rogue One. I can feel it.

It will be a retro fit or model type title ala Defender.

This.

I expect that whatever is coming for the X-wing will be titles along the lines of:

T-65D-A1

- adds maneuverability (extra greens or something - maybe a sloop or a T-roll).

T-65B

- Does something with torpedoes or primary guns.

T-65AC4

- blah blah... does a thing.

I made up some possible titels for the X-Wing some time ago:

T-65B

Every [straight] maneuver becomes green.OrAdd the [boost] action to your action bar.

T-65A2

When executing a [turn] maneuver you may make a free [target lock] action.

T-65A3

Increase your shield value by one.When attacking you may turn a blank result into a [hit] once each turn.

T-65AC4

(In fact in my head canon the T-70 is the T-65AC4 variant of the X-Wing. And trying to make a title of it would just turn it into a T-70 statwise.)

T-65BR Reconnaissance

Lower your primary weapon value by one.You may acquire a target lock even beyond range 3.If the ship is destroyed every ship in range 1 suffers one face down damage card.

T-65C-A2

You gain the [systems] upgrade slot.Or

A Title lowering the costs for upgrades.

T-65C-A1

You loose your [Astromech] upgrade slot.When performing a [turn] maneuver assign a evade token to the ship.

(Basicly I think this version was the inspiration for Integrated Astromech)

T-65 Advanced

Increase your hull value by one.

TX-65 Trainer-X

You gain the crew slot to add the Flight Instructor crew card.

X-WIng Tandem

Increase your hull value by 1.Add the [crew] slot.

Edited by RogueLeader42

ThE fix will be in Rogue One. I can feel it.

It will be a retro fit or model type title ala Defender.

If the X fix is truly "ala Defender" then our ships might be a bit cheaper but we're gonna loose something in the trade as this is FFG's standard fix routine. The X has such unique attributes especially with the droid possibilities, I cannot see anything worth giving up.....and I think we can table them giving another fix to the X that doesn't cause some pain; they've shown up historically in too many winning squads.

This X-wing whine is akin to the Gunboat one (I'm guilty of course, haha)

Lose the torp slot.

Nothing else to give up really. Xwings are basically THE ship for astromechs so taking that away would not only kill the shenanigans they can do but wouldnt make any sense.

And if they restrict the dial the xwing suffers even more. It already has a meh dial as it is.

Yeah the x-wing's not a bomber losing the torps slot for a benefit is cool.

I'm not trollin' but I don't think you'll get an X wing (title) fix...

You want, I want it. We all love the ship. But I think it will come in another, choosable as opposed to nigh obligatory, form.

The reason why... Because it's in the core box that innocent, unsuspecting first timers buy. If they find out that they were conned into buying a turkey that you must buy another upgrade to "use" some will not be happy and the reputation of the product will fall. It's a slap in the face to entry level players.

Further expansiones, such as Vader's Advanced and A wings etc could be given no choice fixes as the player already had taken the next step, but the original core product is another matter.

So, personally I expect a Torp X wing only mod for one point that gives te boost action or some other positioning or firing effect. Not obligatory, a la Defender, but an easy choice.

I love 'em, I'll get more, but it's my feeling..

Idk about core set concerns

Maybe for OT fans, but if I had to traject newer players coming in from the disney films (ie ep 7 core) I'd think we'd get a general buying pattern of

Ep 7 core

Heroes of the Resistance

Strictly on movie appeal; also craftily fixing the non-poe t70 (we hope) and further buffing Poe

With rogue one being an easy tie in to the OT core, it wouldnt be too heinous for anyone getting into the game via the new movies (and you could put some **** integrated outside the t-70)

Edited by ficklegreendice

I agree Bobble, and the fix was in the astromechs. This type of thread is repeating....and repeating....and repeating.

The reason why... Because it's in the core box that innocent, unsuspecting first timers buy. If they find out that they were conned into buying a turkey that you must buy another upgrade to "use" some will not be happy and the reputation of the product will fall. It's a slap in the face to entry level players.

As opposed to being conned into buying a turkey that has nothing they can buy that makes it usable? Why would entry level players be happier to find out they've bought a ship that sucks and the company they bought it from has no intention of fixing?

If you argument held any water, we wouldn't have seen Integrated Astromech, Alex Davy wouldn't have deliberatly pointed out the Title slot is still open if they needed to re-fix the X-Wing (they do), and both Frank Brooks and Alex Davy wouldn't have said 'is [intergrated Astromech] the last we'll see for the T-65? No I don't think so.

...The X has such unique attributes especially with the droid possibilities, I cannot see anything worth giving up.....

Perhaps not "worth" giving up, but an upgrade that is a mod would certainly provide "thoughtful consideration" as to the trade off for some new gimmick.

...So, personally I expect a Torp X wing only mod for one point that gives te boost action or some other positioning or firing effect...

"Pr___ Thru___" = "Prow Thrusters" ???

(replaces Torpedo tubes with re-positioning/evasion mechanism, or turns K-turn a different colour?!?)

- - -

or "Proton Thrusters" (linking back to the Torp connection - but for-who-knows-what benefit?)

Edited by ABXY

Instead of buffing the X-Wing, the first ship designed, why not strip away features of later ships? All those system slots, tech slots, fancy S-loops, take them away and the X-Wing is fine again!

I like the astromech restriction and swap for shield, hull or point reduction. But then we need about 4 more new astromechs too.

T-65

Title. X-wing Only

You may only equip non-unique Astromechs. Increase your Shield value by 1.

0 Points.

Escort Fighter

Title. E-wing Only

You must equip a Unique Astromech. (This upgrade has a negative point cost)

-2 Points

EDIT: fixed the fix with better names.

Edited by dewbie420

I like the astromech restriction and swap for shield, hull or point reduction. But then we need about 4 more new astromechs too.

"Insert Cool Name"

Title. T-65 Only

You may only equip non-unique Astromechs. Increase your Shield value by 1.

0 Points.

The title restriction needs work, there is no T-65 in the game. ;).

That should be no problem ^^

"X-Wing (no T-70)"

Or something in the rules booklet. In germany we already had retcons of ship namens since Disney took over.

TIE Advanced and TIE Fighter were called by their english namens before Disney.

Then the Gozanti was released and the german translators were said to translate TIE Advanced with TIE Turbojäger (would be TIE Turbo fighter in english...)

and TIE fighter with the correct translation TIE Jäger. Especially in the card for docking clamps.

So there was one whole paragraph at the rule booklet that the TIE Advanced is now the TIE Turbojäger and the TIE fighter is the TIE Jäger as long as you want to usw docking clamps.

Edited by RogueLeader42

That would hardly have anything to do with Disney though. ;).

Probably some people complained to the distributor about the English usage.

That would hardly have anything to do with Disney though. ;).

Probably some people complained to the distributor about the English usage.

I don't think so.

Other ships or Names don't get changed, even if people are complaining.

English German

Punishing One Vollstrecker Eins (Punisher One)

Chaser Chaser

Howlrunner Kreischläufer

Flying Gundark Fliegender Gundark

Backstabber Backstabber

X-Wing X-Wing

Lambda-Class Shuttle Raumfähre der Lambda Klasse

TIE Shuttle TIE Shuttle

So why change namens reteoactivly?