SF Fighter preview

By Mu0n729, in X-Wing

of course, all of you guys have already been out and tested several builds with this upgrade right? is this how you know its overpowered?

Which upgrade are you talking about?

the 0 point autoinclude which everyone will need four of. luckily, its name is written on the bottom of the sky, which is getting closer and closer :)

Zero points is sweet, and everything (and I know you're using autoinclude sarcastically), but for me, that ship goes with Electronic Baffles like peanut butter and jelly. It has some hit points, lots of red moves, and benefits quite a bit from having an action.

You could throw Mr. 0 Pt systems on Deathrain to throw mines in an asteroid field now.

2pts to change a blank to an evade is not bad. Especially on a 2agi ship.

This ship is going to get focused because its difficult to avoid and its vastly easier to hurt than defenders or even basic tie's due to 2agi and no evade. 2pts to vastly improve its defense is greatly appreciated.

Poor arc.... if only R3 was as reliable.

Also no idea how it helps punishers. Collision detector doesnt help you avoid the "skip the action phase" if you hit a rock, and if he boosts onto a rock well wtf you do that for lol.

Though it does help Deathrain a little depending on the location. Ive had that a couple times where i couldnt barrelroll and didnt notice until i already placed the mines lol.

Edited by Vineheart01

You could throw Mr. 0 Pt systems on Deathrain to throw mines in an asteroid field now.

Enhanced scopes is still way better.

Wow, I was really excited for the TIE/sf, but this preview took a lot of the wind out of my sails. The pilots are only okayish, the tech is mediocre, the statline is disappointing, and the dial is terrible. The only interesting thing in the pack is the systems upgrade.

What is everybody seeing in this thing that has them anything but disappointed?

Are we seriously going to chicken Little the upgrade that does nothing to bring Bwings out of meta exile and would HAVE NEVER BEEN TOUCHED at 1 point?

It's fairly costed for an incredibly situational benefit

hell, you roll onto an asteroid and you don't get to shoot

It gives you interesting tactical possibilities but let's not pretend it's going to set world of X-Wing on fire

Edited by ficklegreendice

Can Poe use his ability and then use Sensor Cluster? Seems like this was made for him, he can now use BB-8 and still use that focus token for good when he's getting shot which is in theory as good as his regen droid?

I wanna know why there's no crew slot for the this thing.

Are we seriously going to chicken Little the upgrade that does nothing to bring Bwings out meta and would HAVE NEVER BEEN TOUCHED at 1 point?

It's fairly costed for an incredibly situational benebenefit

hell, you roll onto an asteroid and you don't get to shoot

It gives you interesting tactical possibilities but let's not pretend it's going to set world of X-Wing on fire

I don't necessarily think the price is bad for what it does. What is annoying is that there is only one of them, and it's the type of upgrade you are REALLY GOING TO WANT MORE THAN ONE OF.

Wouldn't have killed FFG to put two of them in the expansion (heck, it's bizarre they did include two copies of the 'sensor cluster' upgrade, given there are something like three times as many ships with system slots vs tech slots...)

I wanna know why there's no crew slot for the this thing.

that has been covered so many times its sickening...

Its a cramped ship, the ARC has some space in it atleast. The 2nd seat is the rear arc gunner, as we saw in the movie there was NO SPACE in there outside a gunner/pilot.

Wow, I was really excited for the TIE/sf, but this preview took a lot of the wind out of my sails. The pilots are only okayish, the tech is mediocre, the statline is disappointing, and the dial is terrible. The only interesting thing in the pack is the systems upgrade.

What is everybody seeing in this thing that has them anything but disappointed?

Don't forget the model! That's probably the part I'm most interested in.

The article hints that flying through an asteroid negates your action. Is that right? I thought you only lost actions if you ended up overlapping the asteroid.

Debris Cloud: After the “Check Pilot Stress” step, the ship receives one stress token.
If you're stressed no action
[Edit] so you can maneuver through the Debris Cloud and not suffer any critical but you would still loose your action because you are stressed.
Of course this may not apply to RAW Boost, Barrel Roll and DeCloak which are not actions; hence "Collision Detector"..
Edited by Ken at Sunrise

Are we seriously going to chicken Little the upgrade that does nothing to bring Bwings out meta and would HAVE NEVER BEEN TOUCHED at 1 point?

It's fairly costed for an incredibly situational benebenefit

hell, you roll onto an asteroid and you don't get to shoot

It gives you interesting tactical possibilities but let's not pretend it's going to set world of X-Wing on fire

Don't misunderstand. I'm excited that it is a nice little benefit to Bwings that might push players to get them back on more tables. I totally understand that, and at 1 point, it would probably be a point too much, so 0 is the right price.

My issue isn't with the card, it's with the logistics behind 0 point upgrades. But, it's a necessary evil I suppose.

Also gotta add, the pessimism is unreal and that's coming from ME

Disclaimer: no, I don't think the generics will see competitive play even at a point cheaper (imo should've been 22 for PS 3).the special forces just aren't special enough

But in a meta sandwiched between torp scouts and palp aces, we've been gifted a pilot that's good against both

Yes, QuickDraw is a glass cannon. He HAS to be because his damage output and potential fire before activation are ridiculous

He brings better than cluster missiles to help your list rather easily mow down a scout before it shoots (and he costs the same as one) and he is a PS 9 with a situational but potentially devastating anti ace trick

He is NOT soontir Fel. We already have Soontir Fel; we don't need another one.

QuickDraw will be a tricky but easily game defining piece. Just because you can't stuff him up the ass with defensive tech doesn't mean he doesn't have the potential to be amazing.

Backdraft though...ehhhh he's okay I guess?

Edited by ficklegreendice

Can Poe use his ability and then use Sensor Cluster? Seems like this was made for him, he can now use BB-8 and still use that focus token for good when he's getting shot which is in theory as good as his regen droid?

Yes. He uses his ability and then he spends the token on Sensor Cluster.

Can Poe use his ability and then use Sensor Cluster? Seems like this was made for him, he can now use BB-8 and still use that focus token for good when he's getting shot which is in theory as good as his regen droid?

Yes. He uses his ability and then he spends the token on Sensor Cluster.

That's really great. Well I think it's really great.

You could throw Mr. 0 Pt systems on Deathrain to throw mines in an asteroid field now.

Hard to give up Adv Sens on him though.

I wanna know why there's no crew slot for the this thing.

that has been covered so many times its sickening...

Its a cramped ship, the ARC has some space in it atleast. The 2nd seat is the rear arc gunner, as we saw in the movie there was NO SPACE in there outside a gunner/pilot.

Not sure what you're getting at. Regardless of how large the Tie/sf is compared to the ARC, there was a second seat for a second crew member. Thanks to the ARC we now have a crew card that is called "Tail gunner". There should have been a crew slot.

The article hints that flying through an asteroid negates your action. Is that right? I thought you only lost actions if you ended up overlapping the asteroid.

Debris Cloud†: After the “Check Pilot Stress” step, the ship receives one stress token.
If you're stressed no action

The check pilot stress step doesn't happen until the following turn though. The obstacle rules don't work if you aren't hitting them with a maneuver.

What I'm afraid of is that TIE/sf is the first genuine Imperial medium fighter. It's basic statline is essentially the same as the old T-65 (when you include Integrated Astromech). Same HPs, same defence, same offense (with title), similar dial. Unfortunately medium fighters such as T-65, Kihraxz and lately even T-70 are not really viable. They occupy that weird spot where they're too expensive to swarm, too fragile to face tank and too slow to arc-dodge or rely on their greens to keep them alive.

The only things TIE/sf has over those ships are the barrel roll and the rear arc. Whether or not it will be enough to avoid the dust-collecting fate of the other medium fighters it's too early to tell. But if there is one pilot that might get too see the tables regularly, that would be Backdraft. Quickdraw seems like a one trick pony. Fun in theory, way too situational and unreliable in reality.

It seems people are missing another important point. Quickdraw is a lady. :D "... She knows that maneuvering her TIE fighter into the most effective firing position..."

I wanna know why there's no crew slot for the this thing.

that has been covered so many times its sickening...

Its a cramped ship, the ARC has some space in it atleast. The 2nd seat is the rear arc gunner, as we saw in the movie there was NO SPACE in there outside a gunner/pilot.

Not sure what you're getting at. Regardless of how large the Tie/sf is compared to the ARC, there was a second seat for a second crew member. Thanks to the ARC we now have a crew card that is called "Tail gunner". There should have been a crew slot.

Crew slots have nothing to do with whether or not the ship had room for crew in books/movies/tv shows/games/comics. The Y-Wing would have a crew slot if that were the case. The Falcon would have more than two crew slots. I can't imagine that the Decimator would only have 3 and Epic Ships should probably have a dozen or more crew slots.

It seems people are missing another important point. Quickdraw is a lady. :D "... She knows that maneuvering her TIE fighter into the most effective firing position..."

Not surprised honestly. Imperials have a lot of female pilots for some reason.

So predator or PTL on BB-8 Poe with Sensor Cluster?

Edited by Talonbane Cobra

The article hints that flying through an asteroid negates your action. Is that right? I thought you only lost actions if you ended up overlapping the asteroid.

Debris Cloud†: After the “Check Pilot Stress” step, the ship receives one stress token.
If you're stressed no action

The check pilot stress step doesn't happen until the following turn though. The obstacle rules don't work if you aren't hitting them with a maneuver.

Nope I have to disagree with you.

Activation Phase

2.b. Check Pilot Stress

Insert Debris Cloud: After the “Check Pilot Stress” step, the ship receives one stress token.

3. Perform Action

• A stressed ship cannot execute red maneuvers or perform actions. If a stressed ship reveals a red maneuver, the opposing player chooses any non-red maneuver on that ship’s dial for that ship to execute.
If you maneuver through a Debris Cloud, while you do not receive any damage you are still stressed and lose your action.
Edited by Ken at Sunrise