Corran Horn RAGE

By strawb3rrypanic, in X-Wing

Maybe this has been thought of before but how does this Corran build look?

Rage

Adv Sensor

R2D2

Shield Upgrade (Optional)

Expensive but isn't every Corran?

When you want to doubletap, Adv sensors, Rage do a green clear 1 stress that turn then next turn you aren't shooting do another green and evade. A bonus is that you can attack a different ship on your double tap if you want to with a re-roll still.

PTL is probably better maybe but hey something different?

The moment Corran takes those two stress, he's doomed. He's very, very powerful, but with no actions, it's very easy for an enemy to begin melting him. I tend to run him with PTL because he needs the double actions to soak up the shots and be the better tank. If it was one stress, I could see it working, but PTL is still better.

Darth Horn.

Or possibly Corran Ren.

Edited by Audio Weasel

penguin already got this covered

if you want a double tap pilot with Rage, you want "Quickdraw" with e-baffle

who so happens to be cheaper than corran is even without upgrades (31/32 points of quickdraw v 35 base)

NEVER double stress a ship as expensive and action dependent as Corran. Also, Rage and advanced sensors don't gel. I get trying to Rage then green then green again, but you will absolutely find that you'll often need to take another action or won't be able to advanced sensors because you're still stressed.

Making him MORE predictable isn't a safe approach. And if you're going in on a shield upgrade, then there's no reason not to take an Engine Upgrade for the same price.

Some upgrades and pilots just don't have a use lol. Rage really only works on typhoon, but he lacks the punch to make him worth it

Double stressed is the very last thing corran wants to be, green dice alone won't keep him safe.

How is that ever better than PTL+FCS?

Edited by Celes

I'm guessing nobody full ready OP post. Advance sensor rage and do a green the same turn. That means you have 1 stress at combat phase and can green next turn and do actions during the normal action phase.

I am intrigued by it OP.

I'm guessing nobody full ready OP post. Advance sensor rage and do a green the same turn. That means you have 1 stress at combat phase and can green next turn and do actions during the normal action phase.

I am intrigued by it OP.

Actually I'm not sure if this combo actually works. I mean, the Advanced Sensors/removing one stress does, but I don't think Horn gets the re-rolls on his double-tap.

The reason why I think this is because Rage says "until the end of the round..." and that part seems to indicate that it doesn't include the end phase. I could be wrong, but then why doesn't Rage just say or "When attacking this round..." instead then?

Edited by Darth Landy

I'm guessing nobody full ready OP post. Advance sensor rage and do a green the same turn. That means you have 1 stress at combat phase and can green next turn and do actions during the normal action phase.

I am intrigued by it OP.

Or... it still sucks, especially in the current meta. No modifiers on green dice is not something Corran ever wants to see unless he knows he's not be shot at. And you get very little improvement over the usual FCS/PTL in terms of damage output.

Darth Landry, on 17 Jul 2016 - 10:47 PM, said: snapback.png

I'm guessing nobody full ready OP post. Advance sensor rage and do a green the same turn. That means you have 1 stress at combat phase and can green next turn and do actions during the normal action phase.

I am intrigued by it OP.

Yup, it's actually a pretty good combo and I definitely want to try it.

No it isn't, no you don't.

Edited by The Penguin UK

I support trying new things.

Let us know how it works and if it's viable in your next casual match - a game type most people (here) forget exists...

If done correctly, corran will have an action every turn. I don't understand how hard that is to grasp. And on every other turn, he'll have 3*

* 2 focus tokens and rerolls.

I think Rage/EB/R2-D2 is the cheapest Corran I can imagine running. Not terribly effective, but if you are running Biggs and have exactly 41 points I might do it.

Rage never sees use because a lot of ships are action dependant, and Rage means they lose their next action unless you can do some kind of destress trick.

Ewings are fragile, and depend on actions to stay alive. Clear 1 stress, still have a stress so you cant do actions. Someone has a shot even range3 on you...dead or very hurt.

Not to mention the doubletap corran mentality is "shoot twice and GTFO" so you really dont want to force yourself to do a slow move twice to clear stress. If you think a fast move will get you out of range, better to keep the 1 stress from PTL earlier and get out of dodge, since you cant attack anyway.

The moment Corran takes those two stress, he's doomed. He's very, very powerful, but with no actions, it's very easy for an enemy to begin melting him. I tend to run him with PTL because he needs the double actions to soak up the shots and be the better tank. If it was one stress, I could see it working, but PTL is still better.

But you won't HAVE a double stress. You rage BEFORE doing a green forward so you'd still only have ONE stress. Far from doomed, especially with R2D2.

How is that ever better than PTL+FCS?

didn't say it ever was, just... different.

Also thanks for the replies everyone.

Did double check the rules and a game round ends after the end phase is over so whoever wondered I can't see why you wouldn't get your Rage re-roll on both attacks.

Also you do get a green die modifier in a Focus if you want it, you get your red die modfiers from Rage.

As for buddies was considering either good ol' Biggs to take the heat for him or possibly Kanaan VCX to reduce incoming fire.

I think it could work. Maybe not competitively. But a casual game it could be interesting. Having the Focus and Re rolls can help. You might not want to go head on against multiple ships. But try it out. You never know.

I could see it working in a list with Biggs to protect a Corran kitted out for offence. Something like this:

43 Corran w/ Rage, AdvS, R2D2.

26 Biggs w/ R4D6, IA.

31 Wedge w/ Adapt, BB8, IA.

0 Initiative.

You've got two heavy hitters protected by Biggs, which is a solid list archetype. Is it better than the VI + FCS Corran? who knows. Try the build out and tell us how it goes.

Well, you lose access to advanced sensors for a round in return for a triple action (2 rerolls and a focus token in defense) in one turn.

And the turn you are single action you can't shoot anyway.

It's... actually an interesting proposition.

The moment Corran takes those two stress, he's doomed. He's very, very powerful, but with no actions, it's very easy for an enemy to begin melting him. I tend to run him with PTL because he needs the double actions to soak up the shots and be the better tank. If it was one stress, I could see it working, but PTL is still better.

But you won't HAVE a double stress. You rage BEFORE doing a green forward so you'd still only have ONE stress. Far from doomed, especially with R2D2.

Except with rage he has no actions except rage. Which isn't very good. You're better off taking a focus and a target lock through PTL if you think you won't be shot, and gives you the defensive actions if you need them.

I've been flying Corran enough to know you need those actions - R2-D2 is only good because you can mitigate a lot of incoming fire through three greens, focus/evade.

Tyco in the A-Wing is a better rage match.

Well, you lose access to advanced sensors for a round in return for a triple action (2 rerolls and a focus token in defense) in one turn.

And the turn you are single action you can't shoot anyway.

It's... actually an interesting proposition.

Keyan's even better at abusing Rage + Adv Sensors. Advanced sensors to rage, do a green and lose one of the stress, then attack and lose the other. Rinse and repeat. Or you can just go cheapo and just give him Rage, though it limits your options the next turn.

Except with rage he has no actions except rage. Which isn't very good. You're better off taking a focus and a target lock through PTL if you think you won't be shot, and gives you the defensive actions if you need them.

I've been flying Corran enough to know you need those actions - R2-D2 is only good because you can mitigate a lot of incoming fire through three greens, focus/evade.

Penguin, you are aware that Rage gives you a focus token in addtion to the re-rolls right?

The OP's suggestion is a good alternative to the normal build, especially when double tapping a different ship to the one fired at in the combat phase.

Whether it's as good as the standard build or not is open for debate, but it's certainly not rubbish.

Except with rage he has no actions except rage. Which isn't very good. You're better off taking a focus and a target lock through PTL if you think you won't be shot, and gives you the defensive actions if you need them.

I've been flying Corran enough to know you need those actions - R2-D2 is only good because you can mitigate a lot of incoming fire through three greens, focus/evade.

Penguin, you are aware that Rage gives you a focus token in addtion to the re-rolls right?

The OP's suggestion is a good alternative to the normal build, especially when double tapping a different ship to the one fired at in the combat phase.

Whether it's as good as the standard build or not is open for debate, but it's certainly not rubbish.

I was not aware. I would still vouch for PTL for the turns you will need the defence bonuses.

Sure, it merits consideration, but I don't think it's a 'good' alternative. I think it's an alternative with a small upside which requires significant care to actually generate.