Shadows and Dust OOC

By Prophyt, in Star Wars: Force and Destiny RPG

Hard piloting check : 1eA+3eB+3eD 2 successes, 1 advantage



Incredible.


2 boosts for handling (did you forget those for Micc'm?) and one for the droid (Micc'm won't get that one!).


I'll use the single advantage to recover strain.

Edited by Kymrel

Hard piloting check : 1eA+3eB+3eD 2 successes, 1 advantage
Incredible.
2 boosts for handling (did you forget those for Micc'm?) and one for the droid (Micc'm won't get that one!).
I'll use the single advantage to recover strain.

Well, like I said 40 pages ago, I'm not brushed up on my piloting stuff XD

forgotten boosts(?) : 2eB 1 success
Didn't help much lol

For the boarding party, I need a group Coordination check. Daunting. The remaining saboteur gives you an upgrade on this check.

Piloting (Space) roll : 2eA+3eB+3eD 0 successes, 2 advantage
a-s-s.png a-s.png b-a-a.png b-a-a.png b--.png d-th.png d-f-f.png d-f-th.png

Oh dear...

Piloting (Space) roll : 2eA+3eB+3eD 0 successes, 2 advantage

a-s-s.png a-s.png b-a-a.png b-a-a.png b--.png d-th.png d-f-f.png d-f-th.png

Oh dear...

Don't worry. You guys will only suffer if you outright fail, like Micc'm just did

Whew! Made it back in one piece.

Fly! You fools! : 3eA+1eP+1eB+3eD 2 successes

a-a.png a-s-a.png a-s.png p--.png b-s.png d--.png d-th-th.png d-f.png

Jedi cruiser takes a last shot before the fighters return



Fire while they're confused : 1eA+2eP+2eD+4eS 1 success, 2 threat




hitting for 9 damage after armor

Edited by Prophyt

Pull up, Pull up!!! : 2eA+1eP+3eB+3eD 1 failure, 1 advantage

Oh Ooo, hmmm, bugger.

kaosoe, sonovabith: it is a PC slot once you two have made a group Coordination check

At least there aren't any despairs, yet.

2 to knock him prone, 2 to add a setback to his next action

Combined coordination check:

Staying upright : 3eA+1eP+4eD 3 successes, 3 threat

a-s.png a-a.png a-s.png p-s-s.png d-f-th.png d-th.png d-th.png d-th.png

Hrmph

Tok Initiative (vigilance)

Initiative : 2eA+1eP 2 successes, 1 advantage

a-s.png a--.png p-s-a.png

Saboteur initiative:

Initiative : 2eA 2 successes

a-s.png a-s.png

Oh, I was going to use the existing boardin party initiative, but that works (you rolled the exact same result for Tok as a PC slot in the existing initiative lol)

Oh, I was going to use the existing boardin party initiative, but that works (you rolled the exact same result for Tok as a PC slot in the existing initiative lol)

We can do that too. Sorry. I just assumed.

Oh, I was going to use the existing boardin party initiative, but that works (you rolled the exact same result for Tok as a PC slot in the existing initiative lol)

We can do that too. Sorry. I just assumed.

No worries. We'll use your rolls. Unless kaosoe rolls more successes than the Sith master, it's 1 PC slot, the saboteur slot, then the Sith master

Piloting Space : 2eA+2eB+3eD 1 success, 2 threat

a-s.png a-s-a.png b--.png b--.png d-th.png d-th.png d-f-th.png

Take 2 strain for the threat

Could have been worse:

Coordination : 1eP+4eD 1 failure, 1 threat
p-a-a.png d-th.png d-f.png d-th.png d-th.png

Take one strain, and Garon falls prone from the cruiser strike impact

Would you like to roll Initiative, kaosoe, or would you prefer to keep the 2nd PC slot where it is on the initiative sheet?

Just to clarify my IC post, as Xaramis' own consciousness has become more attuned and at ease with the holocron's systems, so it has made more of an effort to integrate him. This is why he suddenly has a lightsaber present, in place of his sword. I'm keeping the stats, but he's seeing it as a lightsaber now. Notably, while everyone else accepts him in the unit, the Toydarian - who as we know is proof against Jedi Mind Tricks and the like - is the suspicious one. Whether anything comes of this before the end is, of course, up to our esteemed Master of Games.

I assumed as much. That's fine~

In case you're wondering what I'm doing up so late: I'm trying to acclimate myself to staying up late, because I have to work 3 night shifts at my job starting Tuesday night. But right now, I'm crashing hard. Night all

Would you like to roll Initiative, kaosoe, or would you prefer to keep the 2nd PC slot where it is on the initiative sheet?

Hopefully you can forgive my confusion. Are we back in structured time?

If I was to roll initiative, would it just re-position one of the PC initiative slots?

Yes and yes.