Shadows and Dust OOC

By Prophyt, in Star Wars: Force and Destiny RPG

OK, thanks for the clarification CC. I'll wait for Rin to move out there with Xaramis this turn, and next turn we die attack. Hm. That shield-boosting thing should have been done this turn then. Better use my action to repair strain -_-

But Rin keeps his point-man position, I'll follow him in.

Well who's going then?

Can the saboteurs or Garon close the door behind us and blow the door controls? Tok's likely too far away to reasonably do so.

EDIT: Also, Kaosoe, would Garon like a lightsaber? She seems to have dropped hers.

Edited by sonovabith

They can try.

Nah. He was taught how to use one, but Lightsabers aren't his style. I haven't even decided if he had one of his own at any point. He likely did, but I'm just not sure.

Also there was something about closing and jamming the blast doors behind you guys xD

Right. I forgot to mention that we should let our 2 buddies handle that. They're better at saboteur-ing anyways.

What do they need to do to close the doors and shoot the controls, hopefully destroying them and making it very hard to get the doors open?

If its PC slot, in a new round which Rin can act in then he and his wingmen will begin an attack run on one of the Sith squadrons. I think we are at close range now? so another Aim and a Gunnery check against their evasive maneuvers.

OH COME ON

I was just describing them for the narrative's sake and NOW I have to stat up a pair of Sith >.<

XD give me some time.

I LEARNED IT FROM WATCHING QUEG!

I literally make **** up on the fly if that comes up.... "soak 5, defence 1, adversary 2, 20 wounds, 20 soak" was my quick line i wrote about gunslinger inquisitor pincushion, but then i got thinking about what that actually meant... now i want a Dark Side campaign to make her as a PC!

If its PC slot, in a new round which Rin can act in then he and his wingmen will begin an attack run on one of the Sith squadrons. I think we are at close range now? so another Aim and a Gunnery check against their evasive maneuvers.

let me know if this is cool. do the Sith have defence? Difficulty will be Average due to same silhouette, upgraded for EM. Rin Gets 3 boost, 2 for aiming, 1 for droid. AAPBBBDC + defence

If its PC slot, in a new round which Rin can act in then he and his wingmen will begin an attack run on one of the Sith squadrons. I think we are at close range now? so another Aim and a Gunnery check against their evasive maneuvers.

Rin is at Short range from the nearest Sith (it's all in the spreadsheet on Page 1).

If its PC slot, in a new round which Rin can act in then he and his wingmen will begin an attack run on one of the Sith squadrons. I think we are at close range now? so another Aim and a Gunnery check against their evasive maneuvers.

Rin is at Short range from the nearest Sith (it's all in the spreadsheet on Page 1).

ahh, yes so it is... well if Rin moves to close he looses the aim benefits. ahh bugger it this is Rins turn:

Fly to close with Sith Squadron 1

Aim (Suffering strain for me, its not a pilot maneuver so no strain for ship)

Shoot

AAPBBDC + Defence. and rin would then be in close range with at least Sith Squadron 1, more if others are at close with them.

What do they need to do to close the doors and shoot the controls, hopefully destroying them and making it very hard to get the doors open?

Richard: they have fore and aft shields.

Light them fires : 2eA+1eP+2eB+1eD+1eC+1eS 4 successes, 2 advantage

a-s-a.png a-s-s.png p-s-s.png b-s.png b-a-a.png d--.png c-f-f.png s-th.png

So 9 damage, I'll spend 2 Advantage to activate linked, for 2 hits... Ouch!

You destroy 2 of the fighters in squadron 1

See, this is why I was confused! I'll follow Rin in, hopefully taking the next PC slot. Is it now an NPC slot?

Awesome, how many are there actually in each squadron? I lost it in the thread somewhere.

See, this is why I was confused! I'll follow Rin in, hopefully taking the next PC slot. Is it now an NPC slot?

I thought they would make it to firing distance when they moved after our last action, my mistake.

The initiative spreadsheet is link in the first post of this thread.

Kymrel: 2 Enemy slots before the next PC slot

There are 3 Sith starfighters in each squadron

Oh I knew where the sheet was, I had even looked at it. it was the maneuver calculations that I screwed up!

The next two Sith Squadrons move into the next range increment and open fire on Rin's wing.

Destroy the Je'daii (part 1) : 1eA+2eP+2eD+1eS 1 success, 1 advantage
Destroy the Je'daii (part 2) : 1eA+2eP+2eD+1eS 3 successes, 1 advantage
That's 6 damage from the first attack, 8 from the second.

Also, it is now a PC slot

I'm guessing the galaxy's must bumbling saboteurs should have no problem failing at this.

Get that door locked and closed! : 2eA+4eD 1 success, 2 threat
Holy crap. It worked. Poorly apparently, but it worked.