I was just joking, it doesn't have to be bugs.
Shadows and Dust OOC
I was just joking, it doesn't have to be bugs.
Too late. Bugs to the eyeholes
Does Tok see any markings, per Ren-Do's question?
Wanna try making another Perception check? DDC
I need Garon to make an Average Athletics check. Upgraded once DC
Here you go
Here you go Does this thing come with instructions? : 2eA+1eP+2eD+1eC 2 successes, 1 advantage
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Going to give a boost to the next check with the advantage.
There's a single symbol on the middle of the secondary keystone. It's not a symbol with which you are familiar (i.e. not in Galactic Basic)
Knowledge Lore?
Xenology hard
Ok, taking Toks boost
What's that symbol : 4eA+1eB+3eD 1 success, 3 threat
That's a chunk of threat, but at least Rin recognises it
I still need that Athletics check from Garon
Please don't drop Tok.
I'm sorry. I must have missed the post about an athletics check.
Using the Enhance base power
Athletics
:
3eA+1eP+1eD+1eC+1eF
1 failure, 2 advantage, 1 Triumph, 1 Despair, 2 Dark Side
Umm.. Sure I'll take the conflict and 2 strain and turn those dark pips to successes. Flip a Destiny point for me.
Do you want to spend that despair first or should I come up with an idea for the triumph? I'm still a little fuzzy on the scene so if someone could help paint a larger picture for me it would help give me ideas for the advantage and triumph.
Roll percentiles for me and someone tell me what his result is on the Critical Injury table
Basically we're in front of a open, arched stone doorway. Xaramis noticed something fishy about the Keystone, which is about 10 feet up. Tok asked Garon to lift him up so he could see it closer. Upon closer inspection he deduced it is a button of some sort and saw some writing near it, which Rin has, presumably based on Richard's roll, been able to decipher. As is stands you are, well, were, boosting Tok up in the air near the door.
Edited by sonovabithPlease don't drop Tok.
Well, hopefully he will land on something unimportant. Like his head.
Here goes nothing : 1d100 28
As for triumph, it would be really nice if we uncovered something interesting. I'm not sure what that would be. I'm also in favor of passing boosts and upgrades around, but I'm lost on how to translate it to IC.
28 - Discouraging Wound: Flip one light destiny point to dark.
Please don't drop Tok.
Well, hopefully he will land on something unimportant. Like his head.
Poor Tok will get his horns stuck in the ground. He'll be like a living pitchfork.
Interesting result.
Well, he failed the check, so he drops Tok, but not painfully. The Despair is spent on the Critical Injury (strains a muscle)
Didn't he use the dark side pips to succeed?
Oh yes sorry. Forgot that. So successful, but strained himself for that Despair injury
I should probably figure out what to do with that Triumph and advantages.
could the triumph be used to give us a clue that we are on the right path? Maybe we lucked out and chose the correct temple.ruins on the first try?
And mayhaps the advantage would allow us to discover a small trinket that would grant a boost die on the next check to try and identify what this structure is/was or who built it? If I recall correctly, we never could figure that out.
Feel free to have Tok push the button. Don't forget your IC posts, people lol
To be perfectly honest, I can't remember what planet you're all on and why you're there XD
SOmeone remind me?
We're looking for lightsaber crystals so we are prepared to rescue Tok's family