Shadows and Dust OOC

By Prophyt, in Star Wars: Force and Destiny RPG

With 2 Advantage, you'd think I could find one.

Is there no "doorbell" on the airlock? :D

Nope~

The two advantage means he found some snacks in the escape pod so he won't starve to death while we're all passed out in the ship.

But I've got 2 weeks of rations on me.

Kaosoe, before I roll this lightsaber attack, would you like to spend a DP to further upgrade the difficulty?

I'll take the silence as a "no" mwahahaha

Sorry. Was in transit, but I would have declined just the same.

Target #1: 1eA+2eP+1eD+1eC+1eS 2 successes, 1 threat

a-a.pngp-s-s.pngp-s-s.pngd-th.pngc-f-f.pngs-th.png

That's 8 damage.

Initiative updated

I'm assuming he strikes with the lighsaber (with breach 1).

*updates sheet*

Edited by kaosoe

Tok is trying to figure out why a smooth jazz instrumental version of "Girl From Impanema" is being piped into his tube.

So it's a new round with Garon and Kellen (any order?) going before Sith Micc'm?

Tok is trying to figure out why a smooth jazz instrumental version of "Girl From Impanema" is being piped into his tube.

So we can show Micc'm his fate could have been worse? *Now imagining being trapped in a cryotube with a never ending "One Note Samba"*

So it's a new round with Garon and Kellen (any order?) going before Sith Micc'm?

I updated the spreadsheet for them to be generic PC slots

I posted IC - what skill check should I make to try to influence Micc'm?

Charm coercion or negotiation versus his willpower I think

Flip a Destiny Point:

Negotiation vs Dark Micc'm: 1eP+1eD 0 successes
p-a-a.pngd-th-th.png

Negotiate +1 Difficulty: 1eD 0 successes
d--.png

Here is Kellen's turn:

Maneuver: Draw and activate lightsaber

Maneuver (2Strain): Move from Medium to Short

Action: Negotiation: 0 success

Edited by Jedi Ronin

Garon's turn.

Right-o. Sorry about that. Been a busy weekend.

Sorry for the double post. I want to aim twice and increase the difficultly for two-weapon fighting. I figured I would give you the chance to flip a destiny point before I made the roll.

nope. After all, the attack difficulty is already upgraded for Adversary 3. With another upgrade, the check is CCC

Doesn't Two-weapon fighting increase the difficulty, instead of upgrading. So PP becomes PPP rather than PPR?

In either case I am fine, just curious about clarification.

Hmm...I wonder if the difficulty increase is supposed to be before or after Adversary 3 is applied. The difference would be:

DD + increased difficulty = DDD. + Adversary 3 = CCC

Or

DD + Adversary 3 = DCC. + increased difficulty = DDCC

I seem to recall reading that you would increase the difficulty first and then upgrade, but I'm away from my books at the moment so I can't verity.

I am AFB also and about to leave for work