Hi all i'm back again with some more random musings.
To put my various posts containing characters and locations into a bit on context I've decided to post up some information on the campaign im currently running that i've called Shards of Heresy. To aviod spoiling the plot for any of my players i'll only detail the campaign upto the point we are playing - which is the start of Chapter 3 - and will post later updates as we progress.
Anyway here you go.
The group started as - 1 Scum, 1 Sister of Battle, 1 Psyker, 1 Guard, 1 Techpriest, and 1 Arbite
Prequal - Investigations on Tranch
This was my introduction adventure for the group, investigating the disappearence of guard personel from the warzone on Tranch. The investigation was handed down by the groups inquisitor (who was only ever identified as a he, never any more detail), and they were pretty much left to go about there investigation as long as they remained covert. In the process of there investigation on Tranch they met 3 important characters for the on-going campaign, The Shark, Enabren Tain, and Laura Hansbarack. At this time the Shark is a handling officer for there inqusitor, Tain is on planet with Astred Skane and is her handling officer, and Laura is an interrigator level specialist serving inquisition as a whole. This investigation eventually concluded when the group discovered a web of treacory in one of the Hives where a governer was being influenced to build a private army to rebel. Once the rebelion was put down the group were given orders to report to the Tricorn as a matter of urgency, and that they must not use there true names. In the course of this investigation the sister of Battle and the the Psyker died and were replaced by a Moritat and Eldar.
In Transit
This originally started as a 1 session mini adventure hunting hull-gast, but ened up taking 3-5 session and costing a guardsman his life. In this chapter the group also met a Deathwatch team and the characters Eli Jones and Venus Cleasean, all of whom feature later on. THe group successfully captured Eli Jones and escorted him to the Tricorn. On arrival at the Tricorn the Moritat left the group.
The Tricorn and Gunmetal City
This is where I started drawing the main story out of the mass of inter-connected plot lines that I always have running. On arriving at the Tricorn the group found out there inquisitor has be denounced for employing un-sanction xeno (at which point the group's eldar started sweating, he was sanctioned) and to prove there devotion and loyalty they were being sent to capture or kill him. They were told he was hiding in Gunmetal City and told to get on with it.
After much investigation and several small skirmishes they eventually found a bar that was eing used by xeno in the lower levels of the hive, and the groups eldar and cleric decided to go undercover and see what they could find out. Unfortuantly the cleric doesn't do undercover very well and ended up starting a fight with several Orks and eventually getting eaten by a Squig. The rest of the group carried on and eventually tracked there former master to a evil-villan type lair in the crater of the volcano that Gunmetal City is built around. They managed to sucessfully get him to the Tricorn alive, Where the groups Arbitrator left and a Metalican Gunslinger and another Techpriest joined.
Iocanthos and Solomon
The Group was then sent to Iocanthos and played through the Illimination scenario, on the way back from the successful conclusion of this mission they were diverted to Solomon and played through the Hous of Dust and Ash mission. During House of Dust and Ash they met Venus Cleasean again, who was killed by bloodsworn as the group made there escape. The group was returned to the Tricorn
Shards of Heresy Starts
Tricorn to Landunder
On returning to the Tricorn Palace the team gained 2 new members, and arbite and another guradsman, they were then sent to join Tain on Landunder Secondus (a failed forge world in the same system as Landunder). On arrival they discovered that The Shark had turned traitor and was no acting against the inquisition.
The team were tasked to locate The Shark whilst Tain gathered more senior members of the inquisition to deliver the killing strike. Unfortunatly The Shark was more than prepaired and had gathered powerful allies including, 3 chaos space marines lead by Diablous Vexx, a group of mutants from Tranch lead by Corpus Tai, a priest of the Crow Father called Grover Shale, and 2 cells of tained Acoylites.
Hunting Vexx
After several close calls the villans fled the system and the group was given the choice of which one to follow, they chose the space marines and ended up chasing them accross the sector to Kommitzar, where a showdown occured, and was resolved in the acolytes favour.
Investigating Haddrack
The team was then dispatched to the world of Haddrack to investigate some ritualised killings. Finding eveidence of tained the team followed a trail that lead them to Port Wander, and then on to Footfall. At Footfall they encountered Grover Shale again, this time in the company of 2 daemon hosts. After several battles a force weapon finnished Shale off, but one of the Daemon Hosts escaped after killing the Gunslinger.
Bringing it up to date
The team have now been sent to Kinog to recouperate after the events on Footfall, and the Gunslinger has been replaced by a bounty hunter.
To be continued........
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I realise this is a very brief overview, and if anyone wants more detail i'll see what I can do (we started back in june). I'll try and keep this thread updated on a session by session basis from now one, which should prove more detailed.
Surak

And, with the help of my fellow gamers ... I can see a way to make it happen.