Reflect

By Reddicediaries5, in Star Wars: Force and Destiny RPG

I just noticed that very few talent trees have supreme parry. I think almost any padawan can reflect blaster bolts back at the shooter. Thoughts?

I meant improved

Padawan, Knight, and Master are labels of status not necessarily their Lightsabre skill so it's really up to the individual Jedi and their particular Master to get that good or not. In game terms that means allocating the required EXP in the Specialisations necessary to get the Talent.

Also, remember, Threat can be spent to directly deal strain to the attacker, and Minions take strain as wounds.

So for a Minion group of Stormtroopers, the three Threat they generate to even activate Improved Reflect in the first place is the equivalent of an 8 damage hit pre-soak, and you don't even need the Improved Reflect talent (or even the Reflect talent itself!) To inflict it! So narrate the Threat as reflecting a few stray bolts back into the crowd and you're golden.

Improved Reflect is more about reflecting the shots of skilled enemies, Rivals and Nemeses, who are better at aiming their shots and avoiding your reflects than the mass of unskilled mooks. Those guys are easy to reflect, and it doesn't take especial training to do.

Edited by Absol197

Also, remember, Threat can be spent too directly deal strain to the attacker, and Minions take strain as wounds.

So for a Minion group of Stormtroopers, the three Threat they generate to even activate Improved Reflect in the first place is the equivalent of an 8 damage hit pre-soak, and you don't even need the Improved Reflect talent (or even the Reflect talent itself!) To inflict it! So narrate the Threat as reflecting a few stray bolts back into the crowd and you're golden.

Improved Reflect is more about reflecting the shots of skilled enemies, Rivals and Nemeses, who are better at assuming their shots and avoiding your reflects than the mass of unskilled mooks. Those guys are easy to reflect, and it doesn't take especial training to do.

Ooh, I like how you think! Pay attention, boys and girls. This is how you narrate results in this game. ^_^

Please observe the signature ;) .

Although, to be fair, I got the idea for it from other great minds here on the forum, so I’m more returning the favor than providing some grand display of my own genius.

Edited by Absol197

Back during the Beta, I had a similar concern that Improved Reflect at the time only showed up in a single spec (Shien Expert), and even did some revamping of the trees to accommodate squeezing Improved Reflect into a couple more specs. At least Soresu Defender's got Improved Reflect, and really the two of the main Jedi we constantly see in the films that are constantly reflecting blaster fire are Obi-Wan (Soresu) and Anakin (Shien). Luke wound up adopting Shien (at least in Legends)

That being said, Absol197 is pretty much on the money that any threat the bad guys (especially minions but also rivals) generates when attack you can be narrated as a reflected blaster shot, one that's not 100% perfectly reflected but close enough to clip a foe. Improved Reflect is for those PCs that have made an art-form out of doing so.

Also, bear in mind that PCs are not classically trained Jedi who've been learning how to do this stuff since very early childhood. My personal view is that the Jedi in the prequels had the benefit of Jedi-specific careers and specializations, ones that PCs during the dark times of post-O66 and pre-Battle of Endor simply don't have access to, and those careers/specs are vastly more capable than what the PCs can get access to.

One of the flaws with FFG's Force and Destiny is that they are artificially imposing classes on light saber specs.

Jedi tend to learn multiple forms in the course of being a Padawan. Shien is really the only form that has the highly specialized reflect blaster bolts back at the person. The problem being Jedi as shown in the movies and clone wars and Rebels learn multiple forms on a regular basis, because they should not be class based specs just like Shien is totally a brawn based lightsaber form.

As mentioned before, the characters in F&D are very importantly NOT Jedi. They are untrained Force-Sensitives who are learning about the Force for the first time starting in their teens or early twenties.

A 14-year old Padawan has been learning about the Force for 10 years or more already, and likely has 300-400 xp over and above starting XP under their belt. They could easily have taken two or three lightsaber specs by then.

I just realized as a totally, noob GM (having never ran any game before) I dont know what amount of adversaries will be suficant for a group of 3 PCs. Thoughts?

One of the flaws with FFG's Force and Destiny is that they are artificially imposing classes on light saber specs.

Jedi tend to learn multiple forms in the course of being a Padawan. Shien is really the only form that has the highly specialized reflect blaster bolts back at the person. The problem being Jedi as shown in the movies and clone wars and Rebels learn multiple forms on a regular basis, because they should not be class based specs just like Shien is totally a brawn based lightsaber form.

It's not a flaw it's by design. The Rebellion Era isn't about the Jedi of old and it's not designed to represent that kind of training, if it was there would likely be a single Lightsabre tree with branches for each form rather than have it spread our over several trees. Something that represents the intensive training a Republic or earlier era Jedi Knight would go though. What the system is designed for is building a post Jedi Order PC, one without thousands of Master Jedi around to train up with, that learns through trial and error and the few training Holocrons they can find. It also lends itself to a setting where we have heroes of all types and not just Jedi.

Regardless you can get to a Jedi of old if you want to you just have to bump up your PC's starting EXP and devote them to several Specializations and Force Powers right away.

One of the flaws with FFG's Force and Destiny is that they are artificially imposing classes on light saber specs.

Jedi tend to learn multiple forms in the course of being a Padawan. Shien is really the only form that has the highly specialized reflect blaster bolts back at the person. The problem being Jedi as shown in the movies and clone wars and Rebels learn multiple forms on a regular basis, because they should not be class based specs just like Shien is totally a brawn based lightsaber form.

It's not a flaw it's by design. The Rebellion Era isn't about the Jedi of old and it's not designed to represent that kind of training, if it was there would likely be a single Lightsabre tree with branches for each form rather than have it spread our over several trees. Something that represents the intensive training a Republic or earlier era Jedi Knight would go though. What the system is designed for is building a post Jedi Order PC, one without thousands of Master Jedi around to train up with, that learns through trial and error and the few training Holocrons they can find. It also lends itself to a setting where we have heroes of all types and not just Jedi.

Regardless you can get to a Jedi of old if you want to you just have to bump up your PC's starting EXP and devote them to several Specializations and Force Powers right away.

Want to do Jedi Of old slap on an additional 300xp and follow the knightlevel rules.

I would also say training like Ezra was doing on top of the Ghost. As the saying goes practice makes perfect.

So you could make a skill for reflection the more they practice the better they become.