Here's what the heroes have had to deal with so far:
Groups of Goblins, spawning at every banner.
A Giant Group that keeps re spawning every two/three turns after the group is defeated.
Bone Horrors that popped up because of a travel event.
Wraiths.
Chaos Beasts.
A Minor Peril effect that causes Zombies to spawn, while causing Immobilize effects. Two turns later, another Zombie that appeared the caused almost everyone to be Terrified.
A Major Peril effect that spawned the Serena Agent and three Minion Volucrux Reavers.
And now the end with features Splig, a unique Master Goblin along with minions and Dragon Hybrids.
But I've got a Runemaster with the Magma Blast Rune with Runic Mastery. (Jaes). A Dwarf equipped with Mistbane and a Bloody Dagger, with Unrelenting Skirmisher Skills. (Krutzbeck.) And Elf doing her Wildlander thing, using her WitchHazel Bow to shut down monster Surge effects. (Roganna inflicting Terrify conditions.) And a tall blonde dude just trying his best to keep everyone healed, though getting a few kills himself. (Jonas, though I keep calling him Ronin for some reason.)
We've got this... maybe.