This came up at a tournament a while back, we called over the TO for a LOS and a range check for long or medium and it turned into something else. It was a tournament, and the call really didn't impact our game, but I thought I'd drop a line over here and get some input.
The Victory wants to shoot at the side arc of the Nebulon because it has less shields. In our game it was really close and hard to tell which way LOS to the side went, so we abdicated that desicion to the TO.
The TO's response was basically that I did not have LOS, but even if I did, I wouldn't be able to take the shot because the closest point for the side arc was that front corner with the firing arc line. Since those lines belong to both adjacent firing arcs, if I was to shoot the side arc I would be shooting through the front arc too, since the line belongs to the front in addition to the side. Therefore the only shot I could take, even if LOS was ok, was to the front arc because it was closer.
At the time I disagreed with the rest of it, but since I didn't have LOS it was a non-issue.
I thought I'd posit the question here.
s that front corner both front hull zone and side hull zone at the same time? As shown up there am I disallowed from shooting at one of the two arcs?
Firing arcs definitely include the full width of the lines, which means that there is a sliver of space in 2 firing different firing arcs.
Hull zones are delineated by the lines, it doesn't necessarily include them, at least in their entirety. There might be a geometrical difference, albeit slight, between the two.
We attack hull zones, not firing arcs.
Can there be a point that belongs to 2 hull zones?
Some pertinant rules :
Firing Arc Each ship token has four printed firing arc lines which define its four firing arcs, one for each hull zone.
• A firing arc includes the width of the firing arc lines that border it
Hull Zones A hull zone is a section of a ship token delineated by the two firing arc lines that border it. It does not include any part of the plastic base.
• Each ship has four hull zones: front, left, right, and rear.
From Pg 1 of FAQ
Line of Sight , p.7 The fourth bullet point of this entry should read: “If line of sight or attack range is traced through a hull zone on the defender that is not the defending zone, the attacker does not have line of sight and must choose another target.”• A hull zone is adjacent to another hull zone if those zones share a firing arc line.
Attack sequence
Declare Target : The attacker declares the defender and the attacking hull zone, if any. If the defender is a ship, the attacker declares the defending hull zone.
Edited by ransburger