Coruscant Open - HWK, Punisher, Starviper: What if you had to use all three in the same list?

By Stay On The Leader, in X-Wing

For the format proper: There's actually some pretty respectable Mindlink builds for Guri, Manaroo, and a gunhammer of your choice. StarVipers are overpriced, but if everyone is facing the same point tax, then there's plenty viable there.

Rebel HWKs I mentioned previously; there's plenty of places for a Jan Ors or Kyle if you need 'em.

Punishers: Now there's the real price. But Redline (FCS, Clusters, EM, Chips) + Palpshuttle leaves you, what, 36 points? So that's Soontir, or the Inquisitor with an extra pair of missiles on Redline to boot. Or, as noted, run Ace, Palp, and Deathrain as an anti-ace tech.

I guess at least we won't see triple jumpmasters? :P