Question: Monsters & Lieutenants

By any2cards, in Descent: Journeys in the Dark

Like many on this forum, I own all of D2e. Each and every expansion.

I have a question concerning monsters and lieutenants.

I assume that if you have the Conversion Kit and each of the Hero & Monster expansions, that most of you have replaced your monster cards from the Conversion Kit with those from the Hero & Monster expansions.

If you have all of the expansions (big box and small box) and all of the Lieutenant packs, have you replaced all of your Lieutenant cards from the expansions with those that came in the Lieutenant packs?

One last question. If you use the app, and you have selected all expansions as your collection, do you think the app expects you to be using the Lieutenant cards from the LT Packs versus those that came in the various expansions?

I do appreciate any and all feedback I get, but please just answer the questions to the best of your ability, and refrain from getting into the whole flame war about the Conversion Kit and whether or not the app should support it.

Lieutenant cards (expansions) are not the same as Agent cards (lieutenant packs). So no, didn't replace. The app expects you to use the agent card if the lieutenant is summoned as a peril effect.

Edited by Atom4geVampire

I'm not 100% sure of some of your questions. There are no lieutenant cards in what I would consider 'Lt Packs'. There are agent cards, which serve a different purpose from the lieutenant cards. I would assume that the app would be using the lieutenant cards, which come from the boxed expansions (i.e. Lair of the Wyrm), as I don't believe the app supports agents/plots. Again, I could be wrong or misinterpreting your question.

Although Lieutenant and Agent cards are very similar, they are not identical. Lieutenants have stats like might, awareness etc Agents don't. This makes a huge difference. If the agent is for example poisoned he cannot test to get rid of this effect. And of course, you cannot make any story-dependent tests with an agent. Also, some skills are slightly different.

And, judging by the two conflicting responses above, you now understand why I asked this question.

I apologize, but I was being a bit obtuse/coy on purpose. I have re-read the rules for Road to Legend about 2 dozen times. And no where within the rules does it clarify what cards to use. The only mention about Lieutenants versus Agents is here:

4. Prepare Set Aside Components: Players collect the components that are called for occasionally by the app during various times of play. These components do not need to be kept within easy reach but should be organized so that they can be
retrieved if needed.
–– These components include: monster, lieutenant, and agent (if any) figures; lieutenant, villager, objective, and search tokens; Lieutenant, Monster, Shop Item, and Relic cards; map tiles; and doors.
The one and only story quest within Kindred Fire I have played brought Lord Merick Farrow into play, so we used the Lieutenant card from the base game when playing.
I guess I am simply confused as to what is proper. Does Kindred Fire, when playing, specify that an AGENT is being brought into play? Anyone who can clarify this for me ... well ... thanks in advance.
EDIT: Please note that I most definitely understand the differences between a Lieutenant and an Agent.
Edited by any2cards

Hmm you are right, agents are not explicitly mentioned except in the passages you cited.

But here is what I believe to know: If you don't select the lieutenant-boxes in the app, then RTL will never summon an agent as a peril (since it assumes you don't own them). But the story-relevant lieutenants like Splig and Merik Farrow spawn of course like normal (as lieutenants). For this reason I am assuming that the peril lieutenant in RTL is always an agent and the rest is the standard lieutanant

Edited by Chaoticus

Yep, when you add a lieutenant pack to your collection, it states that it adds one peril effect which summons the lieutenant. This cannot be anything else than the agent because, true to all descent expansion content, you need to be able to play the app with just the base game and that expansion alone. So, therefore, LT pack perils summon Agent versions of Lieutenants, because a user might not own the expansion the normal version of that lieutenant came in.

Quest instructs to place lieutenant? -> Expansion Lieutenant

Peril effect instructs to place lieutenant? -> Agent Lieutenant

Edited by Atom4geVampire

I'm not 100% sure of some of your questions. There are no lieutenant cards in what I would consider 'Lt Packs'. There are agent cards, which serve a different purpose from the lieutenant cards. I would assume that the app would be using the lieutenant cards, which come from the boxed expansions (i.e. Lair of the Wyrm), as I don't believe the app supports agents/plots. Again, I could be wrong or misinterpreting your question.

Back to the question, when the major peril come to effect, you will see something like this (example):

Major Peril: The traitorous baron (flavor text bla bla bla) - choose x space away from hero (name) and place the Baron Zacareth agent, ... Its very specific pattern.

The setup for the "normal" lieutenants don't come with this flavor text and neither as a major peril indication.

Edited by kraisto

Yep, when you add a lieutenant pack to your collection, it states that it adds one peril effect which summons the lieutenant. This cannot be anything else than the agent because, true to all descent expansion content, you need to be able to play the app with just the base game and that expansion alone. So, therefore, LT pack perils summon Agent versions of Lieutenants, because a user might not own the expansion the normal version of that lieutenant came in.

Quest instructs to place lieutenant? -> Expansion Lieutenant

Peril effect instructs to place lieutenant? -> Agent Lieutenant

Near as I can tell, that's the best rule. Peril effect = agent. Quest = lieutenant

If you're ever having trouble remembering which is an "agent" card and which is a "lieutenant" card, the easiest way to tell is that lieutenants have attributes, agents do not.

In more rules-lawyery speak, there is another difference: while both are "monsters", agents are master monsters. Lieutenants are not.

I won't add more to this topic because I consider that the doubt has been answered, however, I must say that I consider this to be more a RtL Question that has actually been answered in it respective subforum, here is the post/topic .

If you still have doubts about the use of Agents in the traditional game, reading through the rules of the pack migth help.