The largest variety Rebels has is for 3 or 2 ship builds. Meaning yes, Rebels are expensive. Stuff that made 4 or 5 ship Rebels good in the past is not good now. I predict Paul Heaver will not fly 4-ship rebels at worlds this year.
You need viable ship builds in the 18-27 point range for a 4-ship build to be possible. FFG is not designing ships in this point range. (for Rebels or Scum)
[imperials are the exception]
In X-wing, the variety of GOOD ships and builds possible in the 30+ points range has grown very large.
The viable build variety in the less than 27 points range has greatly stagnated and, based on wave 9, won't be changing anytime soon.
A 5-ship Rebel build MUST contain Z-95's or A-wing's and build options on those less than 20 points are slim.
Scum has it even worse of course. The Z-95 is the only viable ship below 24 points. This is why the Fang Fighter generics better be costed correctly!
#fixthesyck #fixthekirhaxz
Palob with 3 Tansari Veterans says hi.
edit: And I would say attanie mindlink and the action economy that comes with it makes all the difference here. Which ironically makes you buy two uboots anyway. Add a party bus and you got that other strong scum list ;-)
Edited by SEApocalypse