Somehow, Final Salvo feels weird to me...
It´s very difficult two players hace exactly the same score at the end of a game. I have been playing tournaments for 3 years (20 tournamentes more or less) and this has only happened to me once
Somehow, Final Salvo feels weird to me...
It´s very difficult two players hace exactly the same score at the end of a game. I have been playing tournaments for 3 years (20 tournamentes more or less) and this has only happened to me once
I have been playing since the beginning of wave 2, attending countless tournaments and played more games than I have eaten buffalo wings ( and I seriously love me some buffalo wings ) and I have never, ever incurred a point for point draw. Ever.
This is one of those situations whereby it will happen, once a year or so but will explode the forums with the intensity of a thousand sons. Some will say its fair, others will cry BS and all the while FFG will sit on their throne proclaiming that everything is proceeding as they have foreseen.
Final Salvo as a
penalty kick off
sounds kind of sucky .... but ill never have to face that draw on the final table any way
Pretty sure final salvos wont have any noticable effect on the meta hnless draws start actually happening more often
Pretty much, yeah. Precise dead-heat draws are very rare, and the case a lot of people seem to be concerned with (the 'sum total of unaltered red dice in the list' for mutual destruction) is so vanishingly rare as to be virtually mythical. I've seen more games (1) which had no ships destroyed at all, than had mutual destruction alebit that's anecdotal AF.
The Final Salvo rules seem solid given that, albeit they could have been simplified to just 'flip a coin/roll a single red die calling hits/crits or eyes/blanks'.
Well the thing about modified wins is that now you want lean ships. Putting upgrades on a ship will hurt you. Especially munitions. Take two rookie pilots. On has torpedoes the other doesn't. If both get shot the one that equipped torpedoes ends up losing because of that.
Well, the one with torpedoes also has a higher chance of killing the other guy before getting shot, so it's all good
Well the thing about modified wins is that now you want lean ships. Putting upgrades on a ship will hurt you. Especially munitions. Take two rookie pilots. On has torpedoes the other doesn't. If both get shot the one that equipped torpedoes ends up losing because of that.
So despite the out cry (i think it was more to intentional draws) there was a good thing for modified wins. With the current tournament set ups I think the meta is shifting to back to TIE swarms.
But yeah there was a downside to modified wins. One was the amount of points that house retained. When you get a modified win you lose 2 points to the house and your opponent gets none. So still 0 for close but lost.
This has always been true though - MoV means that if you have two ships that are both just as likely as the other to get destroyed, it's worse to have the second cost more, because if you lose it, you lose more MoV.
This does virtually nothing to the meta for my money, but eliminates what I felt was one of the most annoying parts of the tourney rules - the Mod Win. Because if you get a bit unlucky in the first enagagement, but manage to pull your opponent back to within 12 points of getting ahead, you cost him points, but you don't gain yourself any, and that stinks. Mod wins always felt unfair because they were non-symmetrical; one person got more out of the closeness of the game than the other.
Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
Edited by jp82729Well the thing about modified wins is that now you want lean ships. Putting upgrades on a ship will hurt you. Especially munitions. Take two rookie pilots. On has torpedoes the other doesn't. If both get shot the one that equipped torpedoes ends up losing because of that.
So despite the out cry (i think it was more to intentional draws) there was a good thing for modified wins. With the current tournament set ups I think the meta is shifting to back to TIE swarms.
But yeah there was a downside to modified wins. One was the amount of points that house retained. When you get a modified win you lose 2 points to the house and your opponent gets none. So still 0 for close but lost.
And hos is this different than the game has always been?
Taking Notes and Outside Material
Players cannot take notes or reference outside material or information during a tournament round.
However, players may reference official rule documents or game components that do not contain
hidden information at any time or ask a judge for clarification from official rule documents. Official
rule documents include all rules documents available on the X-Wing page of our website, those
found in an X-Wing product, or any portion thereof.
Does this mean it is forbidden to use for example info sheets with ship maneuvers?
You can have a sheet with each ships maneuver dial because that is available in official FFG material. You cannot have a sheet showing maneuver examples (like Osoroshii's maneuver examples).
Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
Not as big as the Punishing One lol
Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
Not as big as the Punishing One lol
Gentlemen, can we have some respect and a moment of silence for the HWK?
Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
Not as big as the Punishing One lol
Gentlemen, can we have some respect and a moment of silence for the HWK?
lol no. The HWK is fine. Nothing is actually affected to any significant extent by this cahnge, save possibly the Punishing One which is the only ship currently printed that can actually permanently change its primary weapon value, but which change doesn't come into play.
And even in the case of the P1, this sort of thing happens so rarely as to be almost irrelevant.
Unless I'm missing something, it seems ships like the ARC and TIE special forces with their 0-point titles may have have a built-in disadvantage for the final salvo. Considering their title card cost is basically baked into the ship cost, you are paying for the 3-point primary. However, they are only using the printed primary weapon value for the final salvo.
Not as big as the Punishing One lol
Gentlemen, can we have some respect and a moment of silence for the HWK?
lol no. The HWK is fine. Nothing is actually affected to any significant extent by this cahnge, save possibly the Punishing One which is the only ship currently printed that can actually permanently change its primary weapon value, but which change doesn't come into play.
And even in the case of the P1, this sort of thing happens so rarely as to be almost irrelevant.
Except that with the new FAQ, Dengar is more likely to get that simultaneous kill...