Is the punisher broken?

By The_Brown_Bomber, in X-Wing

it's just another case of FFG being incredibly frugal in the strangest places before releasing things like JM5ks and the Inquisitor

Or poor sales of Wave 7 prompted a more aggressive power creep for Wave 8?

I bet Wave 8 has sold BUCKETS more than Wave 7 did, even allowing for the increase in player base.

Wave 8 was in likely done before Wave 7 released. I think they were just too conservative with the Punisher, as they seem to be with small base ships.

the punisher is actually a great epic play ship. It my not be the best 100 point game ship out there but in a 300+ point game they come into a world of their own

it's just another case of FFG being incredibly frugal in the strangest places before releasing things like JM5ks and the Inquisitor

Or poor sales of Wave 7 prompted a more aggressive power creep for Wave 8?

I bet Wave 8 has sold BUCKETS more than Wave 7 did, even allowing for the increase in player base.

Wave 8 was in likely done before Wave 7 released.

Yeah, true. Just checked the dates and the spoilers for Wave 8 were right behind the actual release of Wave 7.

that said a title that drops the bomb slots for a - point value, and a second (unique) title that drops missile slots but adds an extra crew and bomb slot for 0 points would be a lot of fun

that would open up the alpha strike missile/torpedo options a bit and add a heavy heavy bomber to the game

Why is the word broken used so much. Seems ever ship these days is broken. Maybe the word broken is broken

Why is the word broken used so much. Seems ever ship these days is broken. Maybe the word broken is broken

quickly! we must issue a fix for "broken"!

Worst ship in the game. Then End.

Worst ship in the game. Then End.

no its not...... the M3 is

Worst ship in the game. Then End.

Redline aside I think this is probably true.

Deathrain IS the punisher. There is no other Punisher pilot worthy of licking deathrain's jackboots, and without Deathrain the Punisher would be the worst ship in X-wing.

Worst ship in the game. Then End.

Redline aside I think this is probably true.

ner

Deathrain is amazing against palp aces and has his niche in the meta

he's actually, imho, far more useful than Redline

the generics though...

people said that the bomber was dead when the punisher came out..... now people are saying the punisher is broken. I love a good fast low level bomber that can race up the middle of the game and block the middle of the asteroids with cluster mines before it dies. Forcing the opponent to fly around the outside where i can engage them on my terms

Broken? No, far from it. Any good? Not really.

not really any good and broken are one and the same.

is anyone actually playing the punisher in your area?

We should remember that there are many casual players too. Broken for most tournament people implies that it is not 0.25% as efficient as the current ship used to define what is efficient, i.e. X-Wing with IA compared to B-Wing.

I realize that most of the posts regarding "broken", "needs a fix" or "nerf" is often in math micro inefficiencies tournament think of lining up ships and not considering abilities or maneuver dials.. But seriously do you guys realize how many fun tools you're leaving on the table by limiting the conversation to that? I know this may be heresy to many but the X-Wing is fun to fly, especially with Luke or Wedge. Try Epic and leave all but one two aces (max) per player at home, it's fun.

How about...

The Punisher is a unique ship to fly and can be a lot of fun with the right build; but it is unlikely to see much tournament play in the current meta.

[That sounds much better, not so negative.]

Edited by Ken at Sunrise

.25% drop in efficiency is bring more than a little generous to the poor punisher :(

Ito fun, though, death rain is probably the most "efficient" pilot in the game. He's just one ship, but he comes choke full of shenanigans

I often play the Generic Punisher, with Stele in the Defender and Sigma.

It can be really good in some games, and in other meh. One of the major problems I see with it is the 1 agility and being a small ship. It can get tractored, anywhere, Ioned and shot so easy, It really has no defense versus it, even with Sensor Jammer. I find you have to take LRS and then go with Concussion missiles.

I really think it should have been a large base ship, It coulnd't be Ioned so easily or tractored that would have made a major difference.

Maybe they will make a title for it:

Title: Tie Punisher Only

Insulated Reflective Shielding

-2 Pts

Whenever this ship is affected by any enemy weapons, which affect small ships, count this ship as large based instead.

So Cannot be moved by Tractor or Ioned so easily.

Or

Title: Tie Punisher Only

Built In Guidance Computer

1 Pt

Once per round, when attacking with a or secondary weapon, you may change 1 die result to a result to a Crit.

You could now take LRS and have guidance would be unique for this ship.

Edited by eagletsi111

its difficult to use in friendly play. Thats a pretty good indicator to me it sucks.

Its too expensive. You're basically paying for that buttload of upgrade slots but you cant POSSIBLY use that many. Ive never even put 2 bombs on it (bombs not mines) which you could technically dump 4 of with extra muns because odds are once its in a position where it could use that, its dead 2 turns later or faster.

The Punisher was broken by hideousness.

I will now poke one of this forum's most restless beasts, and say they should have released the Gunboat (with a missile boat title) instead of the ugly punisher.

I will now poke one of this forum's most restless beasts, and say they should have released the Gunboat (with a missile boat title) instead of the ugly punisher.

When will they give us a dislike button?

Edited by Ken at Sunrise

The Punisher was broken by hideousness.

I will now poke one of this forum's most restless beasts, and say they should have released the Gunboat (with a missile boat title) instead of the ugly punisher.

Exchanging Tie Barrel-lover for Lambda's bastardous cousin?

Sounds weird.

punisher would have been fine if they gave it the ability to actually represent its fluff.

Its suppose to strike where Stardestroyers cant. That tells me this thing is suppose to be hitting REALLY **** HARD because its being compared to a **** Stardestroyer in a medium sized ship.

A title to allow it to fire two ordnance w/ 1 TL or not spend its targetlock/focus when instructed to or something akin to Bossk where it can add damage based on crits would make it glorious. And its still not that hard to remove, since 6+3 behind 1agi is not hard to get rid of at all.

I still think all it needs is a title like I said before: Which allows it to have guidance chips for 1 pts, and still leave your Modification open for LRS or something else.

I have had a lot of success recently with this list.
99 pts.
Carnor Jax, PTL, Autothrusters

Omega Leader, Juke, Comms
Redline, FCS, Extra Munitions, Assault Missiles, Concussion Missiles, Seismic Charges.

Carnor's ability helps neutralize jumpmasters and aces if he is in close, Omega leader can finish any ship if he survives to 1 on 1. Redline brings the pain to swarms and can hit aces with some well placed bombs.
FCS reaaaaallly opens up Redline's Dial and helps him stay at range to get those 4 missiles off. That 4 k turn then 1 straight/bank with dropping a bomb has killed many ships.

I haven't tried any other builds for punishers, but I think Redline is definitely still viable. I might switch FCS for accuracy corrector though and go back to clusters as its hard to stay at range 2-3.

I still think all it needs is a title like I said before: Which allows it to have guidance chips for 1 pts, and still leave your Modification open for LRS or something else.

A 'fix Punishers' thread came up last month and somebody came up with a really good idea.

So good I've forgotten what it was!

Something about making the Punisher much more durable, though, so it would actually stick around.

There were a few frontal deflector titles that were interesting. The one i liked was "during the Compare Results step, if the attacker was in your firing arc, reduce the total damage by 1. This includes hits or crits that normally cannot be evaded"

Which is pretty cool and would typically give the Punisher 2 rounds extra of life, unless it got hit REALLY **** hard in a single role (adv protons). Punisher isnt that hard to flank though, but then again it has 2 bombs for a reason. Dont tail bombers......

Or go the other way and give it a BTL-type title. "After you make an attack you may make a second attack using a [Torpedo] or [Missile] upgrade".

Load the pods up with gear then use them twice as fast. Have to be worded to work correctly with Fire Control System.