ARC-170 preview article is up

By Danthrax, in X-Wing

Jan Ors pilot nearby most likely and forgot to mention her

Oh just feck off with the regen, dare to do something different.

Norra, Juke, R3:

Roll for attack, spend TL to gain a Focus, cancel the focus to gain an evade during modify attack, turn an evade result into focus when attacking during modify defense dice

I'm being realistic here. If I'm spending 30+ points on a ship with an astromech slot why wouldn't I?

Also in your example you're basically shooting unmodified dice. How are you turning an evade into focus?

Mostly I wanted something that would be solid on generic X-wings and Y-wings (E-wings?), and this is so not that. At all. It's like they designed it specifically to be useless on generics.

R3 is fine for when your dice betray you on attack. Roll crap Vs. A tokened ship? Might as well cancel and get an evade. At 1pt it's probably ok but 2 is pretty steep unless there's more we don't know yet.

h* crap. This is awesome.

Oh just feck off with the regen, dare to do something different.

Norra, Juke, R3:

Roll for attack, spend TL to gain a Focus, cancel the focus to gain an evade during modify attack, turn an evade result into focus when attacking during modify defense dice

I'm being realistic here. If I'm spending 30+ points on a ship with an astromech slot why wouldn't I?

Also in your example you're basically shooting unmodified dice. How are you turning an evade into focus?

Juke.

You spend a TL to gain the focus.

You cancel the focus to gain an evade.

Defender rolls dice

You turn an evade result into a focus, thanks to Juke.

Mostly I wanted something that would be solid on generic X-wings and Y-wings (E-wings?), and this is so not that. At all. It's like they designed it specifically to be useless on generics.

It may not be what you wanted, that doesn't mean it's useless.

Edited by Dagonet

Does Braylen timing allow actions after a red maneuver?

R3 on generics might have a home on T70s. They can get Comm Relays, so they shoot, bank an Evade if they can't use it that turn, and keep fighting. It's not regen good, but it's solid for Red Vets because it's not too expensive.

Though im a little disappointed in the pilot abilities. The destress on a hit or crit sounds interesting but unless that thing has some crucial turns that happen to be red (btw, stress assign and that ability sound like they happen simo so guess what, red move destress immediately!) it isnt that great since we know it has a ton of greens.

Braylen's ability happens after executing a maneuver. Clearing stress happens as a step in executing a maneuver. He'll pull a red move and have a 50% chance of immediately clearing the stress and still getting his action.

His greens have a 50% chance of clearing 2 stress and his whites have a 50% chance of clearing one.

Seems like he's the perfect ship for R3-A2+Tactician.

So outfitted, Norra can fly into Range "1" of an enemy ship and focus, before using her Experimental Interface to trigger her Expose. Or if she's just outside of Range "1," she can Expose and have her R7-T1 astromech boost her into Range "1" of her target. Counting the extra black-attack02.png result she gets by spending her target lock during her attack, she effectively attacks with seven dice.

This math is either off or I'm crazy and missing something obvious.

Base: 2

Alliance Overhaul: 3

Range 1: 4

Expose: 5

Add the focus and it's 6 not 7..

What am I missing?

How can they climb to 8 with Prot Torps?

Though im a little disappointed in the pilot abilities. The destress on a hit or crit sounds interesting but unless that thing has some crucial turns that happen to be red (btw, stress assign and that ability sound like they happen simo so guess what, red move destress immediately!) it isnt that great since we know it has a ton of greens.

Braylen's ability happens after executing a maneuver. Clearing stress happens as a step in executing a maneuver. He'll pull a red move and have a 50% chance of immediately clearing the stress and still getting his action.

His greens have a 50% chance of clearing 2 stress and his whites have a 50% chance of clearing one.

Seems like he's the perfect ship for R3-A2+Tactician.

Or R3A2 + Kyle Katarn.

is it just me or doesnt it seem like all the pilot abilities lately have been "meh" except for the really low PS guy or the top dog?

The more i think about it, the more i like that chance to destress after you move ability. Im expecting this thing to have a red hard move somewhere and probably a kturn or sloop or talon. The ability to not be stressed after that, even if its a chance, is pretty **** powerful.

I like how they try to sell creepio plus R2 in an age of crack shot, juke and tractor beams.

I mean c'mon your just handing me easy points if you take that.

The reveal of most of the package is nice, but it's pretty meaningless without the dial. It's just a few upgrade cards to me until that point is reached.

PS 3 and 4 pilots have very "meh" abilities, and no EPT. RIP...

R3 is basically budget regen if you're expecting to be taking shots. Avoiding a damage is not as good as regenerating one (except to avoid 'hit' effects), but it's something. The killer is that you're giving up damage and it's not that reliable. Juke sort of gets around the damage drop, but it's still not great.

It seems like it might be decent on T-70s with Comm Relay. Starts to make the combo a bit spendy though. You are only giving up damage if you have a way to convert eyeballs. If you are depending on rerolls it's not uncommon to end up with eyeballs after rerolling. This at least lets you put them to some use.

Edited by WWHSD

So outfitted, Norra can fly into Range "1" of an enemy ship and focus, before using her Experimental Interface to trigger her Expose. Or if she's just outside of Range "1," she can Expose and have her R7-T1 astromech boost her into Range "1" of her target. Counting the extra black-attack02.png result she gets by spending her target lock during her attack, she effectively attacks with seven dice.

This math is either off or I'm crazy and missing something obvious.

Base: 2

Alliance Overhaul: 3

Range 1: 4

Expose: 5

Add the focus and it's 6 not 7..

What am I missing?

How can they climb to 8 with Prot Torps?

Jan Ors + Opportunist + Wexley Lock + 5 base on Adv. Proton Torp

Edit: Pretty hard to pull off though as you need 2 locks(requiring Shara close by with lock on the same target)/or 2 focus + Deadeye, no stress currently and opponent no focus/evade tokens(for Opportunist), plus all restricted to Range 1...

Edited by darkdooku

R3 Astromech seems to be hot steaming garbage. It is almost literally useless on generics, because they'll get their evade token after they fire. Aces will always take regen. Is there something I'm not seeing?

Even on Norra, I think it's bad.

This actually makes me fairly frustrated, because every ship with the astromech slot needed a buff, and it seems to be really bad. I'm willing to eat crow on this if someone comes up with a cool combo, but giving up firepower seems like way too steep a price.

Juke.

You spend a TL to gain the focus.

You cancel the focus to gain an evade.

Defender rolls dice

You turn an evade result into a focus, thanks to Juke.

You're still throwing unmodified dice otherwise. It seems like there will be much better combos for Norra.

R3 on generics might have a home on T70s. They can get Comm Relays, so they shoot, bank an Evade if they can't use it that turn, and keep fighting. It's not regen good, but it's solid for Red Vets because it's not too expensive.

This seems, not totally unreasonable. 33 points for a Red Vet with Comms Relay, R3, IA, and Juke. Tanky ship in any case. Maybe one of the new T70 pilots will be good with the combo?

Anyone else find it amusing that the old astromech seems to be best on the super-new ship?

Edited by DarkArk

Can't use push the limit to drop a bomb.

Oh well, they can still fix it by including experimental interface instead ;)

it's an FFG tradition to not know how their bomb mechanics work, and then include some cool illustration of how the game does not work, in an effort to sell ships that don't work as advertised.

Cluster Mines

Proximity Mines

Conner Nets

How could you not drop those with PtL?

Because while the dropping the bomb or the free barrel roll action from BB-8 will trigger PTL, the action PTL allows you to take must be in your action bar.

since BB-8 only allows you to take a barrel roll action, PTL will not let you drop the "action" bomb.

probably because the new astromech is nonunique. Majority of our good astromechs are unique which makes some lists a bit of an issue.

R7 is the only generic ive ever used, and he's highly, highly niche to use.

Ship itself- meh. Upgrade cards- great for Scum. Vectored thrusters for Kihraxz, Tailgunner for Firesprays. Helps out the Scum faction more than the Rebs I think.

I'm also at least intrigued by the potential for the R3 on Wes or Wedge. It's 2 points cheaper than R2-D2. From a psychological standpoint, it's also more of a deterrent against being attacked. If they have R2D2, you'll probably want to focus as much damage on them as possible. If they have a focus/evade combo, you may go after an easier target rather than risk dealing nothing.

Does Braylen timing allow actions after a red maneuver?

Yes. "Check Pilot Stress" is part of "Executing a Maneuver". Braylen's ability is "After Executing a Maneuver".

Can't use push the limit to drop a bomb.

Oh well, they can still fix it by including experimental interface instead ;)

it's an FFG tradition to not know how their bomb mechanics work, and then include some cool illustration of how the game does not work, in an effort to sell ships that don't work as advertised.

Cluster Mines

Proximity Mines

Conner Nets

How could you not drop those with PtL?

Because while the dropping the bomb or the free barrel roll action from BB-8 will trigger PTL, the action PTL allows you to take must be in your action bar.

since BB-8 only allows you to take a barrel roll action, PTL will not let you drop the "action" bomb.

Ah, article specific.

I like the designs they are exploring of getting different mileage out of Focus results