Hi all
My group are currently making their characters for a new campaign, and one of the things they've asked for is that they aren't just "together" at the beginning of the session "because reasons". They want their individual characters to come together more naturally, as a result of the game.
This seems like it's doable, but it also seems like there's plenty of difficulties. I've never run a campaign this way before, and I just wondered whether anyone had any tips on bringing a party together. At the moment I'm thinking of giving the players overlapping objectives (like all needing to get the same town/planet, but all for different reasons), but if anyone has any particular thoughts on this that would be great.
Thanks in advance.