Hello fellow Game Masters!
At the end of our last session my PCs entered a crystal mine on the ice / crystaline planet of Mygeeto.
I was feeling like making a proper dungeon from scratch, though it would be my first time doing so and delving into "design".
As a premise:
The PCs are on the hunt for old ruins and jedi temples, so they went to Mygeeto since the Banking Clan uses the planet to mine for Nova Crystals.
They quickly found out that Mygeeto had no such ruins (or they were being lied to).
However
The Force Sensitive Exile / Archaeologist felt a well of the dark side deep in the mine. (the other PCs are a BH Gadgeteer and an Ace Hot Shot).
I was thinking a good source for this would be a lightsaber crystal heavily attuned to the dark side, it's presence corrupting the workers and or a local tribe of Lurmen.
If successful the PCs could walk away with a lightsaber crystal, and in the process saving anyone from it's corruption.
Smuggling the crystal out of the above ground mining facility and subsequently off-planet would then be the next big step, since the planet is heavily regulated by the Empire.
I mostly like to create a proper layout of the mine that is not just a corridor or a room after room kind of deal.
So any advice, pointers, tools and other resources would be greatly appreciated!
Thank you!
Edited by RicoD