This has proberly been up in another tread.
Seeing that Wave III and IV adds another expanded dimension on squadron support, one starts to think, is Wave III and IV the beginning of the end of the Squadronless fleets???
With so many diverse upcomming upgrade cards that helps players to use Squadrons even better than before, how would a squadronless fleet be able to handle themselves once the shooting starts?
A fast squadronlees fleet could always opt to run away for a whole game, but that would almost defeat the purpose of playing the game.
But what will they do when cornered, because they run out of space to run to, or they get slowed down???
I've made a lot of lists recently and everytime I find having less than four squadron, it feels to me the list has a huge weakspot, or its not good enough, when considering the upcomming waves as well as the current environment.
And even at four I always have the urge to squeeze in another two, just to be safe.
So what do you all think?
Will Squadronless fleets be far between in the future?
Or will a local meta prevail?
Another Ewok Snowball from the Kiwi Rat ![]()