What, if any, items from the item deck(s) would you like to see revisited or revised?
The thing is, I've been thinking about getting some stuff printed, and I recently thought about the fact that a lot of content is essentially antiquated when it comes to thematic/mechanic interaction with the newer expansions in mind.
For example, many Runes are essentially weaponized spells, and one from the Core Set is
Immolation
. Immolation is an Act 1 Shop Item worth 150 gold; Magic Rune, Two-Handed, Blue/Red dies; Pierce 1, Surge +1 Dmg, Surge +1 Rng. I understand
why
it doesn't have Surge Burning, but it really, really, really should.
There even appears to only be three way to get the Burning Condition to ever become a factor in the game. One is the Act 1 Magma Blast Magic Rune, the other is the Act 2 Staff of Kellos Magic Staff, and the third - and the only way for this to be relevant to the OL - is the Fire Imp's surge to Burn.
There're many other examples from the other expansions, of painfully under-used conditions or mechanics, that can never be assumed to be part of a core set and thus will never be used in future expansions either, because those expansions would then have to re-print and re-supply old cards and pre-existing mechanics, which is understandable, but nontheless sad. I wish they'd produce expansions that depend on previous expansions more, such as producing expansions that flat-out assumes that you've got, say, The Trollfens and Shadows of Nerekhall, and thus includes monsters or overlord cards or items that make use of, say, Bleeding and Weakened.
But I'm getting side-tracked.
Given total freedom, can you think of other revisions you'd like to see? General ones are acceptable (such as
"Fire Flask should definitely have Burning"
or
"I alway felt Dark Priests should be able to Surge for Cursed or Doomed."
) but I'd like the focus to be on shop items in particular. If there are item types that become underrepresentated when you have all the expansions, feel free to suggest completely new items, such as Runes or Heavy Armours that restrict the use of Runes (which are in short supply, making Jaes the Exile's Hero Ability beyond meh.) Assume total freedom and that everyone has all currently available expansions.
- Any items that should cause a condition that it doesn't?
- Any items that should roll more dice, or less?
- Any items that should be interesting, but aren't?
- Any items that should exist but just doesn't?