Juke question

By RedBarron, in X-Wing Rules Questions

My buddy and I played the other day and we confused ourselves with the juke upgrade.

Once the attacker changes an evade to a focus can the defender change it back to an evade? Either with an ability or by spending a focus. Or because it has already been changed it can no longer be changed?

My buddy and I played the other day and we confused ourselves with the juke upgrade.

Once the attacker changes an evade to a focus can the defender change it back to an evade? Either with an ability or by spending a focus. Or because it has already been changed it can no longer be changed?

rerolled Juke

Take Accuracy Corrector for example. It cancels results, then adds two hit results, then states that "Your dice cannot be modified again during this attack.". Juke has no such limitation.

Edited by Parravon

Rerolled results absolutely an be changed. They just can't be rerolled a second time.

You can spend the token to turn focus to evade once more, that's the whole point of juke to make you spend tokens when you didn't plan to.

Great thanks for the help.

My buddy and I played the other day and we confused ourselves with the juke upgrade.

Once the attacker changes an evade to a focus can the defender change it back to an evade? Either with an ability or by spending a focus. Or because it has already been changed it can no longer be changed?

A couple of things to consider.

First up you have your actual rules.

The rules regarding modifying dice on page 14 of the rules reference tell you that: "Dice can be modified by multiple effects, but a die cannot be rerolled more than once."

And then there's timing instructions for the attack sequence on pages 4 and 5 of the Rules Reference that tell you that the Attacker (i.e the ship with Juke) may modify the defense dice before the Defender gets their turn to modify them.

Putting those two together should be enough to clarify this.

Then you have some general rules of thumb for X-Wing that aren't stated anywhere in the rules, but will invariably get you out of a jam if you're ever not sure about anything.

That is that restrictions are (almost) always clearly stated on the card - or put another way:

Do what the card says

Don't do what the card doesn't say

Then we have common sense

What would be the point of a card that forces your opponent to convert an evade result to a focus result if the defender couldn't then modify the the focus result?

If he can't modify it then you're effectively turning an evade into a blank - so why not just have the card say change to a blank?

Defender rolls defense dice

Attacker modifies, forces reroll, or negates defense dice

Defender modifies, rerolls, or adds defense dice (evade tokens TECHNICALLY add a die to the pool, nobody ever does it though so often people forget its a normal die result and not something special)

Compare results.

Unless something said he cant modify either any dice (omegaleader) or cant modify THAT die or you forced him to reroll a die and hes trying to reroll it as well, he can mod any die you modded.

Aside from Crackshot (far as i know) that just prevents you from 100% stripping defense rolls before they can do anything about it. Unless you can stack the -1 agi effects of course.

Juke is an amazing card on two sides: it either acts like a permanent Crackshot because you are constantly negating an evade, or its burning a focus token so they keep their evade result. I love it on both high PS and low PS because low PS tends to always get the damage through while high PS tend to always strip the focus before you can use it offensively.

Quibbles incoming.

Defender rolls defense dice

Attacker modifies, forces reroll, or negates defense dice

Defender modifies, rerolls, or adds defense dice (evade tokens TECHNICALLY add a die to the pool, nobody ever does it though so often people forget its a normal die result and not something special)

Compare results.

Other than that I endorse your explanation of Juke.

the reason i dont lump it all into "Modifying" is because so many people think that is strictly changing a die face to another. When in reality it is literally anything that isnt a raw dice throw.

the reason i dont lump it all into "Modifying" is because so many people think that is strictly changing a die face to another. When in reality it is literally anything that isnt a raw dice throw.

anything

I can understand kicking the can down the road when you don't feel like correcting somebody's mistaken impression that rerolls aren't modification, but you're setting them up to misunderstand Omega Leader later on.

Say it with me, everybody: Rules Reference, p13: "Modifying Dice".

(snip)

Or because it has already been changed it can no longer be changed?

Omega Leader, if he has a target lock on his target, can use juke to turn turn the evade into a focus and then his ability prevents his opponent from changing the focus into anything else. Omega Leader with Juke and comm relay is so common that I could imagine players forgetting that they can change the result back in other circumstances.

OL is one of the few ships where you can field him with whats in his kit and he's pretty mean. People tend to slap Stealth Device on there but he really doesnt need a mod slot at all.