Tournament fleet help

By chr335, in Star Wars: Armada Fleet Builds

Okay I have two fleet builds for an upcoming tournament.

Fleet one 388/400

commander screed

most wanted

contested outpost

minefield

flagship Imp I

screed

admiral chiraneau

flight controllers

expanded hanger bays

boosted comms

xI7 turbolasers

raider I X2

ordnace experts

APT

Rhymer

soontir fel

tie bomber X3

tie interseptor X3

Ig88

fleet two

commander screed

most wanted

contested outpost

minefield

glad 2

ACM

Demolisher

raider 1 X2

ordnace experts

victory 1

screed

flight controller

boosted comms

ryhmer

ig88

fel

tie bomber X3

tie intercepter X2

List One

Without a tie advanced Sontir Fel isn't that great. One Tie advanced will protect Rhymer and get you some extra points of damage.

Personally I would drop Fel for Dengar and save points on Chiraneau possibly for a veteran captain for that extra fighter activation or Nav token. A single Tie Adv is still a good option though. With an intel capable fighter around and an escort you can get great synergy with Mauler Mithel if you have the points and 2 turns of him and IG88 will kill either an enemy rhymer/Dengar/Jan neutering their fighters.

If you find yourself short of activations then trading 2 Tie-B for a firespray helps. they are about as effective and the rogue rule means it can keep up with rhymer and still shoot.

thanks