How do we drop a defender in one round? Any ideas? I have a few... Most do not "seem" so competitive though :/
If you remove a defender first exchange with crackshot or ordinance, you are probably in the black. Building a squad that is meta savy with this strategy from the outset might be tough, but a squad that can remove a Defender [x7, "of course"(Bane voice)] reliably, puts the fear of dice in to most any other ship.
How different might the squads look with this build strategy?