2 possible Rebel Builds with two T-70s and an X wing. Which one is better?

By Zeodra, in X-Wing Squad Lists

2nd. Poe Dameron; R5-P9,VI,At. Red Ace; R2-D2,Comm Relay, AT. Tarn Mison; R7 Astromech, Integrated. Both are farely similar. I love T-70 X Wings. In the first build I like Biggs to prevent focus firing and to soak up UBoat attacks. I also enjoy Ello Asty at PSI 9 with talon rolls and boosts. However in the other build, all three ships are hard to kill. What does everyone think? Which build is more competitive? How would you play these builds? What would you do different in the list? What list would be the hardest for this build to face?

Well the first list didn't post. Here is the rest of it: I am considered two builds. 1st. Poe Dameron; R5-P9,VI,At. Ello Asty; R2-D2, VI, At. Biggs Darklighter; R4-D6, Integrated.

I suppose the list with Biggs is the best because of ordnance

My first opinion: Ello Asty w/ VI and BB-8, white Talon-roll behind a rock, take action, then B-barrel roll away before the next maneuver. In the new tractor beam meta that TIE/D's brought with them I also have found that BB-8 can roll you off a rock after you get tractored but before the maneuver.

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fire instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

Edit: read Karhedron's post below (#12) for why DTF is not as good as I made it out to be :P

Edited by nitrobenz

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fi instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

**** that's a crazy change

Also change to r4 aggro means you'll more than likely never see a proton U-boat again. Only over clocked still works with deadeye and that ****'s redundant with proton Torps

And you'll want VI Poe for every single palp ace list in existence ever

Edited by ficklegreendice

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fi instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

This is probably less of a consideration since the latest FAQ confirmed that R4-D6 works against combined hits and crits.

Could you explain that a little more?

**** that's a crazy change

Also change to r4 aggro means you'll more than likely never see a proton U-boat again. Only over clocked still works with deadeye and that ****'s redundant with proton Torps

And you'll want VI Poe for every single palp ace list in existence ever

I find if I VI Poe I end up wishing I could boost AND focus, as he feels naked without a focus token. Lately I have been going PTL. Your thoughts?

RoV

I agree. I dont understand the need for Poe to have a high PSI if he can't boost to reposition. The major issue with regeneration droids is that it limits the maneuverability of the ship a lot :(

Poe also doesnt have a lot of green to get rid of stress though...

disregard boost and just focus

he's a jouster, not an arc-dodger

boost is for situations in which you are not getting shot at (boost offensively) or for boosting away from the only ship shooting you if you cannot shoot said ship (or if you're up against a full mod ace + palp, because you're not getting through that no matter how lucky you are)

high PS is so you don't get trivially arc-dodged by every palp ace pilot in the game

Edited by ficklegreendice

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fi instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

This is probably less of a consideration since the latest FAQ confirmed that R4-D6 works against combined hits and crits.
Could you explain that a little more?

R4-D6 is a popular choice for Biggs bcause it allows you to convert hits above 2 into Stress tokens. This effectively means that an attack against Biggs cannot cause more than 2 damage. Previously there was ambiguity as some players interpreted the text to only affect regular hits and could not cancel crits. The latest FAQ has clarified that the Droid applies to total hits.

What this means is that Biggs will normally only be suffering 2 damage max anyway. If Biggs suffers 2 hits and a crit and a nearby ship with DTF sucks off the crit, Biggs will still suffer 2 damage. This means you have 2 upgrades that rather conflict with each other. I suppose you could argue that it will save Biggs Stress and also potentially suck off crits that might impair him against a regenerator's shields.

But overall I think there are better uses for the EPT slot if Biggs already has R4-D6 as any hits that are removed from Biggs simply reduces the value of the astromech.

I suppose the list with Biggs is the best because of ordnance

And because Tarn Mison is an anti-Biggs. Enemies will prefer to shoot at your other ships first, and Tarn is not as good as either of the other 2 in the end game. He is more fun to play, though.

Tarn's just 25 points of Dirty Harry , daring your opponent's to shoot him

Success depends on how well you deliver him (ie, range 1 like you own the place)

For escorting priority targets, though, Biggs is superior

Thanks for the breakdown Karhedron, I haven't fully caught up with the new FAQ :)

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fi instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

This is probably less of a consideration since the latest FAQ confirmed that R4-D6 works against combined hits and crits.

Could you explain that a little more?

Sure, sorry for being so brief.

R4-D6 is a popular choice for Biggs bcause it allows you to convert hits above 2 into Stress tokens. This effectively means that an attack against Biggs cannot cause more than 2 damage. Previously there was ambiguity as some players interpreted the text to only affect regular hits and could not cancel crits. The latest FAQ has clarified that the Droid applies to total hits.

What this means is that Biggs will normally only be suffering 2 damage max anyway. If Biggs suffers 2 hits and a crit and a nearby ship with DTF sucks off the crit, Biggs will still suffer 2 damage. This means you have 2 upgrades that rather conflict with each other. I suppose you could argue that it will save Biggs Stress and also potentially suck off crits that might impair him against a regenerator's shields.

But overall I think there are better uses for the EPT slot if Biggs already has R4-D6 as any hits that are removed from Biggs simply reduces the value of the astromech.

Really? The R4-D6 card even shows a hit symbol and not a crit symbol...

Sorry, but i could not find an entry in the faq about r4-d6. is it in the upgrade card section or somewhere else?

Sorry, but i could not find an entry in the faq about r4-d6. is it in the upgrade card section or somewhere else?

Tarn's just 25 points of Dirty Harry , daring your opponent's to shoot him

Success depends on how well you deliver him (ie, range 1 like you own the place)

For escorting priority targets, though, Biggs is superior

My most favorite "Dirty Harry" setup on Tarn is R7 and Adv. Proton Torpedo; rush in on the initial joust, get one punk to bump you, have a line on his little buddy, then you really own that space. Nobody wants to joust that guy alone... "Well do ya, punk?"

It's fun, but any competitive player will see that coming and just arc dodge and focus down since R7 only works once per turn.

Next is that I would suggest trying Biggs as you have him and Poe with Draw Their Fi instead of VI. This setup gives Biggs a little more survivability as Poe takes crits for him, especially against U-boats with Protons.

This is probably less of a consideration since the latest FAQ confirmed that R4-D6 works against combined hits and crits.
Could you explain that a little more?
Sure, sorry for being so brief.R4-D6 is a popular choice for Biggs bcause it allows you to convert hits above 2 into Stress tokens. This effectively means that an attack against Biggs cannot cause more than 2 damage. Previously there was ambiguity as some players interpreted the text to only affect regular hits and could not cancel crits. The latest FAQ has clarified that the Droid applies to total hits.What this means is that Biggs will normally only be suffering 2 damage max anyway. If Biggs suffers 2 hits and a crit and a nearby ship with DTF sucks off the crit, Biggs will still suffer 2 damage. This means you have 2 upgrades that rather conflict with each other. I suppose you could argue that it will save Biggs Stress and also potentially suck off crits that might impair him against a regenerator's shields.But overall I think there are better uses for the EPT slot if Biggs already has R4-D6 as any hits that are removed from Biggs simply reduces the value of the astromech.

I don't see anything about R4-D6 in the new FAQ. You may be thinking of the errata to reinforced deflectors? That one was clarified to apply to both "damage" and "critical damage". R4-D6 would have to be errata'd, since the card references the *boom* symbol, and I don't see that in there (I could have missed it).

Urgh. Possibly I am getting muddled up. It's late and my brain is not working. :wacko: