So for Epic games as a teammate for the Raider, this is the guy I'm hopefully testing this weekend:
29 Captain Jonus - Draw Their Fire, Tie/Shuttle, Systems Officer, Fleet Officer, TIE mk. II
The theory is simple. DTF lets him take a crit for the Raider - and Huge ship crits are nasty. Fleet and System Officers pass off more modification to the Raider, as does his ability. He is disposable, but for those first few turns he'll allow the Raider to output damage at ridonkulous levels, allowing all four shots to cause havoc. I'm not even sure that TIE mkII is necessary, with how the Raider's just going to be slowrollin' forward, taking shots with its Single Turbolasers and main battery...
You could definitely give the raider a target lock but it can't use the focus at all.
Well, that saves a couple of points then. Maybe Moff Jerry, to stuff the Systems Officer and then himself into the holes created by Draw Their Fire? Or Weapons Engineer instead of Captain Needa? The possibilities aren't endless, but still good.