AXZ list

By Red 7, in X-Wing Squad Lists

What do you guys think of THIS list?

I generally fly squads consisting of the same ships, but I thought I would branch out and try something different.

I have two of my favourites: Jake and Poe, with Airen.

I was actually really surprised with how well the list flies and performs.

What are your thoughts?

My questions:

#1 How often did you trigger wingman?

#2 Have you considered VI and WG on poe its the same points as predator and almost same effect except you are now PS10?

Comments:

I like your list but I would like to know how this one works as well:

Jake Farrell + A-Wing Test Pilot + Assault Missiles + Cool Hand + Munitions Failsafe + Deadeye (32)
Poe Dameron (PS8 Version) + R2-D2 + Weapons Guidance + Veteran Instincts + Autothrusters (40)
Airen Cracken + Assault Missiles + Wingman + Munitions Failsafe (27)

So................

I didn't really get to use Wingman very often...

And I decided to make some changes to the squad HERE

Feel free to comment.

I haven't had a chance to fly the squad that you suggested demoses... Is it one that you have flown?

i'd take auto thrusters over stealth device on both kyle and Poe always otherwise have fun flying!

I like the list. Looks like fun to fly. I would change it up just a little though. As above I would consider autothrusters on poe and jake. After that I would drop weapons guidance (I've personally never had a good experience with it). That leaves the points to purchase either a homing missile or assault missile and guidance chips for Airen. That makes every ship threatening, poe with his 3 attack dice with full mods, jake with prockets for his massive alpha-strike, and Airen with either his scary for an ace homing missile or scary for a swarm assault missile.

Thanks guys!

I will give the tweaks suggested a go and let you know what I think.

Well.....................

What else can I say other than I LOVE IT!

Those changes have really made a big difference to THIS squad!

Here is how it handled on SquadBenchmark
I know that this isn't the MOST challenging opponent, but it does give you a really good idea as to how the squad flies.

Thanks for the great feedback!

Any other thoughts?

Maybe adaptability on jake so he can get an action from airen before he fires, focus into a boost and after that you can get a target lock for your prockets into your least favorite target.