If a talent were to be produced that said
When you cause a critical hit spend 1 strain and upgrade the next combat check against you from a maximum of medium range 5 times, most people who consider this very powerful and perhaps overpowered, yet it exists in the game
In Warden
Precision strike when you cause a crit with a brawl/melee/lightsaber spend 1 Strain to change result to an essy result , this has been confirmed to be able to overwrite other talents that adjust criticals - excepting disruptor weapons.
Choose the easy crit result to flip a destiny point to light side, then use it to fuel baleful gaze which upgrades a combat check from medium range or closer by ranks in coercion.
Given the ease of getting a crit 1 weapon (jury rigged, vibroweapon with monomolecular edge, lightsaber or morgukai cortosis staff all spring to mind) . Then as long as you are not critting a minion(where the result is not dependant on a roll and doesnt require you to amke one as its auto defeat to one minion. Precision Strike also works on the criticsl that occurs when you take a rivak or nemesis over wound threshold. Then its actually quite easy to pull this combo off.
Of course you dont have to use the Dp point with this talent , but I am pretty sure someone will have done this in play testing. So what other interesting combos have you come across that are interesting, ideally within one spec but cross spec answers welcome also.