So when Systems Officer was spoiled, a lot of us suspected that it just wasn't quite good enough. It's 2pts for an upgrade that uses up your supremely valuable crew slot, requires you to make a green maneuver, AND have an ally in range one to benefit, AND enemies within range 3 of the allied ship in order to actually acquire the target lock...well, it just didn't look promising.
All that said, I haven't played with the card yet. My copy of Imperial Vets is still waiting for me at my FLGS, since I went out of town for the 4th. Is anybody using this card with any success, or did FFG design this one too conservatively and pass us a card that just doesn't quite pass muster?
Would love to hear your thoughts.