As most experienced players know, there are very few situations in which it is beneficial to spend a Fate Point to gain a +10 bonus on a test. It is almost always better to save your FP to reroll a failed test or add additional DoS to a successful test. This simple house rule, inspired by Shadowrun's pre- and post-Edging, aims to make boosting your rolls before rolling a viable choice for important tests.
When you elect to spend a Fate Point to grant a +10 bonus on a test, you may reroll the test if it is failed. This reroll gains the same +10 bonus as the first attempt.
What are your thoughts on this? Personally, I see no way this could seriously disrupt game balance and view it as an entirely positive quality of life improvement.
EDIT: To clarify my statement, you have two choices on how to spend your fate points:
1. Spend a Fate Point after rolling a test to reroll it.
2. Spend a Fate Point before rolling a test to get a +10 bonus. Then if the test is failed, you may retry the test with the same +10 bonus. (No refunds if you pass on the first try, of course).
Edited by Covered in Weasels