FFG bring Jedi Starfighter to X-Wing.

By mazz0, in X-Wing

i always viewed the jedi starfighters as predated A-wings. Whether they actually are or not i have no idea.

However since theyre suppose to be piloted by jedi, that opens a slew of potential abilities, either by pilot or by title. What they have so far representing pilots with force sensitivity is pretty mild, i'd like to see some more interesting stuff. Also yeah technically only Obiwan and Anakin flew them in the movies you know others did too just because it makes no sense to have a ship design strictly for 2 people. We already have pilots flying quote unquote "noncannon ships" because they never flew that ship.

Pre-vader, or just Anakin, would be interesting too. Could give him a stupid aggressive ability to represent how hotheaded he is lol

Edited by Vineheart01

i always viewed the jedi starfighters as predated A-wings. Whether they actually are or not i have no idea.

However since theyre suppose to be piloted by jedi, that opens a slew of potential abilities, either by pilot or by title. What they have so far representing pilots with force sensitivity is pretty mild, i'd like to see some more interesting stuff. Also yeah technically only Obiwan and Anakin flew them in the movies you know others did too just because it makes no sense to have a ship design strictly for 2 people. We already have pilots flying quote unquote "noncannon ships" because they never flew that ship.

Pre-vader, or just Anakin, would be interesting too. Could give him a stupid aggressive ability to represent how hotheaded he is lol

It's the same as Aggressor. A meatbag simply dies while it performs at top level.

jedi starfighter is too precise and fast for a low-PS pilot, just as A-wing was too much even for many experienced test pilots, the ship is too maneuverable and reacts to tiniest shifts aggressively yawing and pitching

I know that people are upset about the two eras being combined, but we already have that with the Force Awakens era being combined with the Rebellion era. The time difference from the end of the Clone Wars to the events of A New Hope is actually shorter than Return of the Jedi to The Force Awakens. And we already have continuity problems, like Darth Vader flying next to Kylo Ren, with Emperor Palpatine in Kylo's Shuttle. So who cares if Anakin is piloting? The Republic ships could either fly alongside the Rebellion (good guys are all one faction), and the Separatists with the Imperials, or they could do it the opposite way since the Empire started out as the Republic. OR they could be their own two factions. I guess I just don't see the big issue with adding them.

The upsides would be this, there are a ton of excellent ships from that era, interesting pilots, and mechanics from the movies that could be implemented (I know buzz droids were dumb, but they could make a really interesting CONDITION card!). I know the movies weren't as good as the original trilogy, but the addition they would bring to the game wouldn't include any overacting or gratuitous CGI so what's the harm?

Also, for the record, I don't care what ships appear in this game as long as they aren't uninteresting or bad in terms of their game mechanics. I would personally rather play with ships from the original trilogy (or even the prequels) than ships from Rebels, but honestly I don't care that much either way. I just don't get why there is so much backlash against what could be a wealth of interesting material for the game.

Edited by Crimson36

this is a skirmish game. There is no campaign (missions are not a campaign) to play though. There is no giant book of history or lore to go with the game (because thats already covered). This is purely "i want to play with my favorite starwars ships!" so i dont get the era mixup complaints.

There arent any mechanics in this game that would cause conflict between the eras. Shield type, armor value, weapon types, those dont exist in xwing and those are what would be an issue. Im pretty sure the Jedi Starfighter's guns are far weaker than anything in the Trilogy era, but since all we need is a red number to attack and not "Plasma-Infused Laser Cannons" or some other crap like that to run a ship, there CANT be a conflict in balance purely on which era the ship came from.

Its a game! LOTS of games have some conflicting stuff on the timeline when you look at the stories for said game.

Edited by Vineheart01

this is a skirmish game. There is no campaign (missions are not a campaign) to play though. There is no giant book of history or lore to go with the game (because thats already covered). This is purely "i want to play with my favorite starwars ships!" so i dont get the era mixup complaints.

There arent any mechanics in this game that would cause conflict between the eras. Shield type, armor value, weapon types, those dont exist in xwing and those are what would be an issue. Im pretty sure the Jedi Starfighter's guns are far weaker than anything in the Trilogy era, but since all we need is a red number to attack and not "Plasma-Infused Laser Cannons" or some other crap like that to run a ship, there CANT be a conflict in balance purely on which era the ship came from.

Its a game! LOTS of games have some conflicting stuff on the timeline when you look at the stories for said game.

Agreed, and the Slave 1 appears as far back as Episode II and though I'm sure Boba makes some upgrades to it in the lore, it's still essentially the same ship. A ship with 3 attack and decent hull and shields. And it was pretty heavily used in Episode II. As in Jango had used it for several years, so it's not a brand new ship even in that movie. It has 3 attack in the current game, but it existed in the prequel lore, so prequel era ships could possibly have big stat numbers too. The precedent has been set there. Though I agree with you and I don't feel like it's necessary to justify the numbers with "hard evidence" in a miniatures game based on a fictional universe. But if people want a justification, I feel I've provided a decent one.

Edited by Crimson36

Falcon is even older.

That ship was what borderline 100yrs old before Han got ahold of it? It has to be around 150yrs old by the time of Ep7 lol

Yet in Ep4 it took out TIEs no problem and in Ep7 it took out a TIE/fo just as quick (once it even got a shot at it). Proof that an ancient ship can still house the proper firepower: it just wont have any "high tech" crap like Tech or Sensor slots

Edited by Vineheart01

In the Legendsverse, it was first constructed in 60BBY, and Han got it in 5 BBY - which would make it 55 years old, and 94 years old in Episode VII.

In the canonverse, we don't yet know how old it is - but Lucas specifically stated that it was indeed the ship seen momentarily in ROTS (flying in to land at the Senate building), making it over 53 years old in TFA.

Edited by Ironlord

I dunno, factions is a problem. It would have to be good vs bad, so if you paired them up Republic would join Rebels and Separatists would join Empire, but it's a messy join. What counts as Separatists anyway? Were the baddies in Phantom Menace Separatists? If you didn't join them up and had them as standalone factions they'd be tiny.

Also, how many memorable baddy ships are there? There are lots for the goodies (pre-order 66, at which point many of them become baddies), but not many for the pre-66 baddies.

I think you'd have to exclude any post-order-66 but pre-normal-Empire stuff, so no ARCs for the Empire. The alternative would be messy and confusing.

's all tricky...

I dunno, factions is a problem. It would have to be good vs bad, so if you paired them up Republic would join Rebels and Separatists would join Empire, but it's a messy join. What counts as Separatists anyway? Were the baddies in Phantom Menace Separatists? If you didn't join them up and had them as standalone factions they'd be tiny.

Also, how many memorable baddy ships are there? There are lots for the goodies (pre-order 66, at which point many of them become baddies), but not many for the pre-66 baddies.

I think you'd have to exclude any post-order-66 but pre-normal-Empire stuff, so no ARCs for the Empire. The alternative would be messy and confusing.

's all tricky...

It's not trcky. You add two fractions. Done.

Why would it have to be good vs evil? We have mirror matches and Scum vs Empire in X-wing right now.

There is one Scum ship that appears in the movies (two counting the Y-wing, which was not in scum hands in the movie) - Firespray, fun fact, the same ship could be given to Separatists.

In the movies alone Separatists have Vultures, Genosian fighters, Tri-fighters, Neimodian Shuttles, Grievious' fighter and Dooku's solar sailor, which is not a combat ship, but neither is Quadjumper.

Plus a lot of other ships in The Clone Wars and other old and new EU sources.

Of course the Trade Federation would count as CIS, they weren't at the time of the Naboo invasion, but they were one of the founders of this movement and every single droid model used on Naboo was seen in later sources as a part of CIS arsenal, I don't see any problem here.

I dunno, factions is a problem. It would have to be good vs bad, so if you paired them up Republic would join Rebels and Separatists would join Empire, but it's a messy join. What counts as Separatists anyway? Were the baddies in Phantom Menace Separatists? If you didn't join them up and had them as standalone factions they'd be tiny.

Also, how many memorable baddy ships are there? There are lots for the goodies (pre-order 66, at which point many of them become baddies), but not many for the pre-66 baddies.

I think you'd have to exclude any post-order-66 but pre-normal-Empire stuff, so no ARCs for the Empire. The alternative would be messy and confusing.

's all tricky...

It's not trcky. You add two fractions. Done.

Why would it have to be good vs evil? We have mirror matches and Scum vs Empire in X-wing right now.

There is one Scum ship that appears in the movies (two counting the Y-wing, which was not in scum hands in the movie) - Firespray, fun fact, the same ship could be given to Separatists.

In the movies alone Separatists have Vultures, Genosian fighters, Tri-fighters, Neimodian Shuttles, Grievious' fighter and Dooku's solar sailor, which is not a combat ship, but neither is Quadjumper.

Plus a lot of other ships in The Clone Wars and other old and new EU sources.

Of course the Trade Federation would count as CIS, they weren't at the time of the Naboo invasion, but they were one of the founders of this movement and every single droid model used on Naboo was seen in later sources as a part of CIS arsenal, I don't see any problem here.

I don't mean matches would have to be good vs bad, I mean there will always be a good faction and a bad faction (and perhaps a grey-area faction), because Star Wars it all about the good vs evil. I'm not saying you won't be able to play Republic vs Republic.

Can you show me pictures of the baddy ships from the prequels? I'm very open to being convinced, but the fact that not one of them has stuck in my head unlike several goody ships makes me sceptical.

I would show you images if I could figure out how to do it on this forum. But for the life of me I cannot. But Darth Maul's Scimitar would be an excellent large base ship, droid fighters (vultures) and geonosian fighters would be cool small fighters. The Geonosian Fanblade would be cool, General Grievous' fighter the Soulless One, would be super cool also. The Novasword Space Superiority Fighter is one that could be used. And as for pilots, Jango Fett, Count Dooku, Grievous, Maul, Durge, Aurra Sing, etc. plus tons of generics that could easily be made. They could make a whole separate faction out of it if they wanted to. But I think it could be merged with either the Rebels or the Empire if that's what people wanted.

I kind of see it like this, I suppose. There are two big reasons to play X-Wing Miniatures. The first reason would be to create battles between your favorite characters/ships in the star wars universe. Or to be more specific, to create battles within the lore of that universe you think would be cool. If you're a stickler for the eras being kept separate, the way they integrated TFA era is great, because you could totally play Resistance vs First Order without touching a Rebel Alliance or Galactic Empire ship. But if you like pitting Poe Dameron against Carnor Jax, nobody is stopping you there either. The same would be true if they added the Separatist and Republic factions. If they were merged, the sticklers would still have the option to keep everything separate (but would now have a whole new era to play with!), but those of us who want to see Plo-Koon shoot at Kylo Ren would be able to do that too.

The second big reason for playing is to play a balanced competitive miniatures game. As long as the rules and abilities they implemented with the new ships were balanced, the characters on the cards are sort of irrelevant. So as long as the mechanics of Plo-Koon fighting Kylo Ren are well balanced and interesting, the silliness of the match from a lore perspective is sort of not that important.

So for both cases, I feel like adding that era just wouldn't be that big of a deal. I think it just adds more cool ships and pilots to the game, with no particular negative effect.

For the record:

TPM to AoTC=10 yrs

AoTC to RotS (length of clone wars)= 3 yrs

Rots to ANH = 19 years

ANH to ESB = 3 yrs

ESB to ROTJ = 1 yr (was 0.5 in old timeline)

ROTJ to TFA = 30 years

Total saga time period = 66 years so far

Please correct me if I'm mistaken on any of these numbers.

OK, I've done some searches for the ships you mentioned:

Nantex-class_fighters.png

Definitely!

CIS_Vulture_droid.jpg

Yeah, kinda cool.

Sith_Infiltrator_hatch.png

I know it's not a great pic to show what the ship looks like, but I think we all remember it? Looks cool in that shot anyway!

GinivexClassStarfighterSotG.jpg

Another definitely from me!

tumblr_m01basmTeL1qc7ta5.png

Yeah, not bad. Looks kinda Naboolian.

Durgeship.jpg

Not awful.

OK, there are a few cool ships there!

Edited by mazz0

I hope FFG does eventually make a separate game for the prequels and/or the Clone Wars with cool ship model just shut me up.

(BLACK OUT)

(ACCENT/SOFT SPOT LIGHT FADE IN)

Yoda :(gazing into kyber-crystal ball) A ground/terrain war game, I see. Same as X-wing, in-scale it is . Compatibility and conversion rules, FFG will not offer. For themselves, figure out , the geeks must ...

(FADE OUT)

(CURTAIN- END OF SCENE)

(Edit: proper Yoda phrasing)

Edited by dewbie420

No to any prequel ships. No to prequel movies. Those 3 pieces of crap are like anything after Highlander 1. NEVER HAPPENED.

There's still tons of room for clone wars era ships without making new factions. Scum and rebels would be the most likely to fly these ships, but if FFG ever lifts the unspoken ban on non-TIE Imperial small base ships then the whole of the republic starfighters becomes available for them!

Belubub-22 (or whatever it's called, the ship that grievous had and Obi-wan stole) would look AWESOMES in my scummies collection. Same with Asajj Ventress in her Fan Fighter, whatever it was named.

No to any prequel ships. No to prequel movies. Those 3 pieces of crap are like anything after Highlander 1. NEVER HAPPENED.

Why do people post things like this, there is no benefit to posting on a forum that you do not like the idea of, just let it be, are you really going to try to stop people from watching them? If you don't like the idea, than don't participate, but don't try to ruin other people's fun, it's just a game. Fly casual.

I like the Jedi Starfighter. Clone Wars I'm lukewarm on. I think were most people have an issue is comes from faction issues. I have zero desire to see Trade Federation ships. Off hand I can only think of a couple of scum clone war ships.

No. It's bad enough we have "Alliance Overhauls".

I submit that this game was originally based on the 3 movies plus the EU (including the flight sims). Should still be.

No to the prequel stuff.

I submit that this game was originally based on the 3 movies plus the EU (including the flight sims). Should still be.

Why?

I submit that this game was originally based on the 3 movies plus the EU (including the flight sims). Should still be.

Why?

Not to mention that with TFA ships " based on the 3 movies plus the EU " is not valid anymore.

I submit that this game was originally based on the 3 movies plus the EU (including the flight sims). Should still be.

Why?

Not to mention that with TFA ships " based on the 3 movies plus the EU " is not valid anymore.

It wasn't valid anyway. You could just as well say the game was originally based on just one film and they shouldn't have added ships from Empire Strikes Back and Return of the Jedi.

Jedi Starfighter: in a dedicated Clone Wars Miniarures game

It's page 7 of this thread, if someone hasn't mentioned the developers saying that they won't be bringing prequel ships to X wing, then I don't know what's going on.

If they have, then why is this still going on?

seriously why?

And to address the criticisms: the ARC has 4 unique pilots, and is refitted for the alliance's use. The Naboo starfighter could conceivably see an X wing port, because of the comic which shows N1's being used in the civil war era vs TIE fighters. The Y wing, although a clone wars ship, was clearly used in the original trilogy.

The game is aimed at the galactic civil war era, and the new ships are there purely because FFG would be foolish not to boost their game with tie-ins.