5 activation with everything Christmas treed, because, why not?
SWA Fleet Commander List 1.3
Author: ianediger
Faction: Galactic Empire
Points: 400/400
Commander: Admiral Screed
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Minefields
[ flagship ] Interdictor-class Suppression Refit (90 points)
- Admiral Screed ( 26 points)
- Captain Needa ( 2 points)
- Medical Team ( 1 points)
- Ion Cannon Batteries ( 5 points)
- G7-X Grav Well Projector ( 2 points)
- Grav Shift Reroute ( 2 points)
= 128 total ship cost
Victory I-Class Star Destroyer (73 points)
- Warlord ( 8 points)
- Admiral Titus ( 2 points)
- Gunnery Team ( 7 points)
- Quad Turbolaser Cannons ( 10 points)
- Assault Concussion Missiles ( 7 points)
= 107 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Chart Officer ( 2 points)
- Fire-Control Team ( 2 points)
- Medical Team ( 1 points)
- Assault Concussion Missiles ( 7 points)
= 68 total ship cost
Raider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- Assault Proton Torpedoes ( 5 points)
= 65 total ship cost
Gozanti-class Cruisers (23 points)
- Commandant Aresko ( 7 points)
- Comms Net ( 2 points)
= 32 total ship cost
Card view link
Fleet created with Armada Warlords
Basic idea was to control deployment with the Interdictor, then use it as a token stripper. Warlord gets some good shots off due to hopefully sub-optimal deployment by my opponent, the GSD works on taking out high value targets by slipping through debris fields with the help of chart officer and med teams. The Raider is anti-squad, with a little bite just in case any ships come too close. The Aren-net Gozanti is there to toss around tokens in times of need.